Since I got tired of 5$ sending nude pics of himself in a slightly offensive manner in an attempt to get me here so I decided to give in and move back to Arkadia. I've been here before but after getting stuck in the bar I decided to leave... So; I need help picking mobs. I am looking for something in the size and style of argos, feffs, traesk, armax. Or thereabouts. Pure acid/electric mobs would work aswell, these can be bigger. I want an IFN mission with a last stage that is repeatable and contributes towards laser hit/dmg. A mob with small variations in hp between maturities would be nice, since the mission rewards are based on it. I don't hunt taxed unless there is a hell of a reward program that is beneficial for me. I didn't pay 20+ thousands for eco gear just to give 5% away. I am fat and thus hate running. Dense spawns would be nice. Every bit of advice is appreciated. Browsing the forum and entropedia but really hard to come to conclusions as my experience is limited to shooting carabooks with a rocket launcher. Thanks in advance.
That seems like a better option. I'm trying to hunt using ES armor for the additional crit damage together with accuracy enhancers. Downside is that I don't want to get hit very much and only have 50ish dps. I'll give them a go and see how it fares. Thanks for the tip, more suggestions welcome.
You don't happen to know their aggro range? Guess I'll need to buy a tagger, and another amp... It never ends...
Oratan. There is quite a variety of different mobs within the family which all count for the same missions. Pretty unique. Check Entropedia for damage types. Mobs with only one damage type hardly exist on Ark (except impact), but a number of species, esp. the cats have special types mixed in (like Halix, Madana - acid, Korwil - cold etc). The Riptor is probably best described as Ark's equivalent of Atrox, while the majority of species here has a notably lower aggro range. Well you've been around and know where to find that kind of info, so here you are a friendly welcome
Caly is more dangerous on average, while Ark seems a bit richer in high hp mobs that take more brute force to wear them down. If you are well equipped for hunting on Caly, then you hardly should be forced to buy new stuff too soon. Maybe check out the Pulsar plates (esp. 8) if you're used to 5b's, though I hardly imagine one hasn't come across them on Caly as well.
Mutated nusul as it has one hell of a reward program. Oratan is good.. but other than maybe hadraada with about 80dps, you won't be able to hunt anything on arkadia with ES.
You could do mutated nusul or regular nusul too in ES. I should try that actually. Long as you have the dps. Their hopping animation makes them a bit slow. Definitely can't do ubo riptor oweko or any beladoth otorugi zadul variant. They are too fast. Losing earth shock benefit won't drop your eco unless you are loaded up on accuracy enhancers .. but then you are sacrificing dps.
That's exactly what I'm doing. Going with damage enhancers instead I'd gain about 30dps but eco would drop to roughly 2.915 or so which would be horrible compared to the 3.185 I've been tracking. Both numbers including enhancers.
Seems there needs to be balance between turnover and eco. I'm not convinced that going full balls eco is worth it.
Neither am I at the moment... Trying to sell some crap to get me a Vincent DPS which would make a lot more mobs doable. Going slow though. Anyways, at Arkadia now. All missions accepted. Time to go hunting.
I don't like the Calytrek for a few reasons. Going from Mod LR53 to Vincent DPS feels like the right path, after that next step would probably be Imk2. The Vincent has slightly better eco, more dps and better range than the LR53 so would probably make quite a difference. After Calytrek next step is slugstorm at 80. while the imk2 can be used a bit earlier than that.
I would think Huon Young would be the closest match to something similar to Argo except a bit more health. Nemesis armor with no plates would work well with them. All mobs on Arkadia have a faster attack rate then similar level mobs anywhere else so expect more defensive costs.