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Ardorjies Experiment of Kills per Hunt on Hadraada

Discussion in 'Hunting' started by Ardorj, Jun 14, 2014.

  1. Ardorj

    Ardorj Active Member Pro Users

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    I like to do experiments in Entropia, mostly on hunting. It keeps me going, these are my personal "Missions". My experiment on the Halix with the Dmg/PEC differences is still on, although now on a lower activity. I am doing a lot lately with another kind of experiment, one that is going on now for some months I think, but I couldn't come up with a satisfying way of posting the results.

    What it is all about is the Kills per Hunt. Some players say things like "you need to do longer runs if you want to profit." I believe that's Huonshit, because I think that each loot is determined individually; ie. it won't matter if one kills 1000 mobs in one massive hunt or 1000 mobs in 100+ small(er) hunts. Some mobs carry no loot, others a bit, above average and the occasional Global. In the end both get an average over 1000 kills.

    The setup is as following:
    Location: Celeste Quarry
    Creature: Hadraada (Young - Provider)
    Armour: None
    Weapon (primary): Khorum Ice Dagger (3x)
    Weapon (secondary): Ozpyn RSB S1X1
    Fap (primary): Gyro Fap-18 (L)
    Fap (secondary): S.I. H.E.A.R.T.
    Kills per Hunt: 10, 30, 60, 90, 120, 150, 200, 225

    I carry three Khorum Ice Daggers and alternate between them so that, in theory, all three will be used equally on all hunts. It is a pretty nice weapon to hunt these small Hadraadaas with, although for a Provider a slightly bigger one could have been handy. The Ozpyn RSB S1X1 is a Shortblade from Planet Cyrene, used as a finisher. The Gyro I use when my health is low, only happens when I get a crit.hit at a wrong moment, or being attacked by two or more Hadraadaas sometimes. The S.I. H.E.A.R.T. I use in between two mobs to get my health to ~90% back and after the hunt is done as well. This is normally more then enough to survive the attack.

    These Kills per Hunt (KpH) I've choosen because it gives quite a good linear equation. Hard to explain, see this graph:
    View attachment 9581
    The closer the R[SUP]2[/SUP] is to 1,000; the better the graph is. 0,991 is pretty good and it could have been better when the lowest hunt would be only 5 KpH, but that's really pushing the limit of my anxiety.
    With each KpH the same about of Hadraadaas will be butchered.

    HadraadaHuntsTotal Kills
    10 KpH1801800
    30 KpH601800
    60 KpH301800
    90 KpH201800
    120 KpH151800
    150 KpH121800
    200 KpH91800
    225 KpH81800
    Total:33414.400

    The setup of Ardorjies Experiment of Kills per Hunt on Hadraada is a follows:
    a) The Kills per Hunt will be choosen randomly.
    b) I will only hunt Hadraada at Celeste Quarry.
    c) I scan every creature prior to attacking using a Chikara InvestaFoe ES300. [ The Scanning-costs will not be taken into account. ]
    d) On the odd change that I die, I will return running and finish the job.
    e) Every hunt will be completed that session. Not expended when the loot is good, or shorted when bad.
    f) I record the weapons cost, medical cost and all separate.
    g) I record the TT-value of each stackable and item after the hunt separately.
    h) Globals will be noted down to be possible substracted for clearer results.
    i) After each hunt I do 'something' different. I don't think it matters at all, but it won't hurt either I guess.
    j) I'll post results in stages of 25 hunts done, with the exception of the first because I've already done 75+ hunts.

    Conclusion when I am done:
    I will make one graphs showing the Average Return (%) vs. KpH with and without Globals. If I can, also a total graph that shows how the Average Return (%) changes towards a mean. This to determine if a small hunt can still influence the Average Return (%) or not. In other words: one can image that when you kill 100 mobs and then 10 more, the results of these 10 are huge on the overall 110 kills, but when you kill 1.000.000 and then 10 more, ..., well drop in the ocean.

    Hypothesis:
    It doesn't matter if one does a small hunt or a big hunt for the average return (%) and in what items one can loot.

    First result: probably later today or tomorrow.

    Ardorj :)
     
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    Last edited by a moderator: Nov 27, 2014
  2. ArchAngel

    ArchAngel Active Member

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    Interesting experiment Ardorj. I agree that the number of kills per hunt has nothing to do with loot distribution, but this is an excellent way to strengthen that hypothesis.

    One question: do you scan each creature purely for skill gains for taming reasons down the road, or is there another reason?

    Thanks!
     
  3. Ardorj

    Ardorj Active Member Pro Users

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    Thanks for your interest. I scan because it's a tic of me I guess. I have to scan most I encounter, mobs, players, vehicles.

    Runs #1 - #75
    I must say for a start that I like these Hadraadaas. They are easy enough to hunt naked, yet not boring like the Halixes are. Present some good loot now and then and often carry enough with them to give me a Global.


    The progress I've made include (the number between brackets is the hunt-number):
    Mission: 400 Hadraada (7), 1200 Hadraada (61)
    Skills: 3000 Martial Arts (7), 4000 Melee Damage Assessment (13), 1400 Diagnosis (15), 2600 Shortblades (18), 2800 Shortblades (34), 5100 Anatomy (36)
    Proffessions: 28 Knifefighter (Dmg) (13), 24 Knifefighter (Hit) (15), 29 Knifefighter (Dmg) (39), 26 Knifefighter (Hit) (72)

    First table, the Return (%) of each KpH and the difference to the Average Return (%) of these first 75 hunts. When in green, it is better then average and in red means worse then average. Can't complain with 96% as a 'start'. The numbers listed under 'Global (PED)' is just what that's said: the values of all Globals in PEDs gotten with a given KpH.


    Kill per HuntHunts doneHadraadaasReturn (%)Diff. (%)Globals (PED
    10 KpH44440114,376+ 18,34512, 12, 10, 36, 38
    30 KpH14420097,296+ 01,26523, 15
    60 KpH05300097,663+ 01,63213, 19, 19, 24
    90 KpH05450085,460- 10,57119, 42
    120 KpH04480068,730- 27,30010
    150 KpH01150126,134+ 30,10347, 11, 24
    200 KpH01200101,571+ 05,54015, 10
    225 KpH01225107,069+ 11,038 39, 14, 10
    Total752.665096,030 --
    Second table, bit of copy-paste from the first and the cost to kill a Hadraada on average and here too in green and red numbers if it's better or worse then average. A negative number under 'Diff. (PED)' means that the cost per kill is lower then the average of all hunts combined, and thus that's good (green).


    Kill per HuntHunts doneHadraadaasCost (PED)Diff. (PED)
    10 KpH444400,86930- 0,00358
    30 KpH144200,87180- 0,00108
    60 KpH053000,86387- 0,00902
    90 KpH054500,90223+ 0,02934
    120 KpH044800,86801- 0,00487
    150 KpH011500,91590+ 0,04302
    200 KpH012000,92395+ 0,05106
    225 KpH012250,86925- 0,00363
    Total752.6650,87288 -
    I like these little Huon cousins.
    Ardorj :)
     
    Last edited: Nov 30, 2014
  4. Ardorj

    Ardorj Active Member Pro Users

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    To make it a bit more interesting, I think, here the Top 3 Globals from the hunts #1 - 75.

    View attachment 9681
    The very first Global is still the #1 Hadraada Global. Scored in the still one and only 150 KpH-run wich has a good return, also thanks to two other Globals.

    View attachment 9682
    The only Global in a 90 KpH-run that pushed the return well into the 100+% return, what otherwise would have been ~80% return.

    View attachment 9683
    One of three Globals from the first 225 KpH-hunt, it did help alot for pushing the hunt as well into a profitable return.

    Unfortuatly, I won't be albe to say anything constructive about the Globals, because I also often get a 10+ loot without the swirlies. Just yesterday I scored a Piron-PLR-12 (L) with ~18PED TT I think it was, but no Global. I don't know how or why that happens. The minimum Global-value of 10 PED is for all maturities, or am I mistaken?
     
  5. Ardorj

    Ardorj Active Member Pro Users

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    Runs #76 - #100
    Next phase done and still doing quite well I think, even though the results are done a little bit on average. The results posted here are from the hunts #76 to #100 only.

    The progress I've made include (the number between brackets is the hunt-number):
    Mission: none
    Skills: 3200 Shortblades (92)

    Proffessions: 30 Knifefighter (Dmg) (92)

    First table, the Return (%) of each KpH and the difference to the Average Return (%) of hunts #76 to #100. When in green, it is better then average and in red means worse then average. The numbers listed under 'Global (PED)' is just what that's said: the values of all Globals in PEDs gotten with a given KpH.
    Kill per HuntHunts doneHadraadaasReturn (%)Diff. (%)Globals (PED
    10 KpH16160076,936-18,942---
    30 KpH0130056,760-39,100---
    60 KpH03180092,898-02,96214
    90 KpH0190113,764+17,904---
    120 KpH02240106,346+10,48610, 10, 22
    150 KpH00------------
    200 KpH02400097,112+01,25251
    225 KpH00------------
    Total251.100095,860--
    Globals (best 3):
    View attachment 9685
    The best Global on Hadraada to date and it did help a lot. I remember that I got this baby near the end of a 200 KpH-run, like last 10 orso. Without this darling, it would have been quite a loss.

    View attachment 9686
    One of two globals from a 90 KpH-run, getting me a healthy profit.

    View attachment 9687
    A nice lootwindow!

    Second table, bit of copy-paste from the first and the cost to kill a Hadraada on average and here too in green and red numbers if it's better or worse then average. A negative number under 'Diff. (PED)' means that the cost per kill is lower then the average of all hunts combined, and thus that's good (green).

    Kill per HuntHunts doneHadraadaasCost (PED)Diff. (PED)
    10 KpH161600,87364-0,00859
    30 KpH01300,87510-0,00712
    60 KpH031800,92127+0,03904
    90 KpH01900,92886+0,04663
    120 KpH022400,88471+0,00248
    150 KpH00---------
    200 KpH024000,87011-0,01212
    225 KpH00---------
    Total251.1000,88222
    In short: cost per Hadraada is up a tad bit, result is down a tiny marge, nothing to be shocked about.
    Ardorj :)
     
    Last edited: Nov 30, 2014
  6. Ardorj

    Ardorj Active Member Pro Users

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    Runs #101 - #125
    25 more small(er) and big(ger) hunts done. Now a 10-kill run can still bring the overall return up or down a few tenths of percent.

    The progress I've made include (the number between brackets is the hunt-number):
    Mission: none
    Skills: 3400 S
    hortblades (115)
    Proffessions: 27 Knifefighter (Hit) (101)
    Rare item: Corvus Thight (M) (106)

    First table, the Return (%) of each KpH and the difference to the Average Return (%) of hunts #101 to #125.
    Kill per HuntHunts doneHadraadaasReturn (%)Diff. (%)Globals (PED
    10 KpH11
    110086,764-10,13510
    30 KpH05150106,785+09,886---
    60 KpH02120090,326-06,574---
    90 KpH03270102,588+05,68914, 11, 36
    120 KpH01120072,350-24,550---
    150 KpH02300115,850+18,95148, 37, 10, 20
    200 KpH00------------
    225 KpH01225079,640-17,257---
    Total251.295096,900
    Globals (best 3):
    View attachment 10029
    One of the best Global on Hadraada to date and it did help a lot. And a nice toy in it as well that I sold to a socmate.

    View attachment 10028
    One of three globals from a 150 KpH-run, getting me a healthy profit.

    View attachment 10027
    Just oils ... but it did help in getting a nearly 150% return that hunt.

    Second table, bit of copy-paste from the first and the cost to kill a Hadraada on average. A negative number under 'Diff. (PED)' means that the cost per kill is lower then the average of all hunts combined, and thus that's good (green).

    Kill per HuntHunts doneHadraadaasCost(PED)Diff. (PED)
    10 KpH11110
    0,84485-0,01437
    30 KpH05150
    0,84189-0,01733
    60 KpH02120
    0,90097+0,04175
    90 KpH03270
    0,90554+0,04632
    120 KpH011200,84505+0,01417
    150 KpH02
    3000,87253+0,01332
    200 KpH00---------
    225 KpH01
    2250,86900+0,00978
    Total251.1000,85922
    In short: Nothing quite different from before. I like 'm quite well too.
    Ardorj :)
     
    Last edited: Nov 30, 2014
  7. Ardorj

    Ardorj Active Member Pro Users

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    Runs #126 - #175
    Nothing much is happening in the forumpart and thread, but I've done 50 more Hadraada hunts.

    The progress I've made include (the number between brackets is the hunt-number):
    Mission: Hadraada Stage 4 (4800 Kills) (? 173 ?)
    Skills: 3600 Shortblades (151); 4200 Melee Damage Assessment (151)
    Proffessions: 28 Knifefighter (Hit) (130); 31 Knifefighter (Dmg) (132); 29 Knifefighter (Hit) (160)
    Rare item: none


    First table, the Return (%) of each KpH and the difference to the Average Return (%) of hunts #126 to #175.
    Kill per HuntHunts doneHadraadaasReturn (%)Diff. (%)Globals (PED
    10 KpH31310101,404+04,68610, 31, 21
    30 KpH07210110,930+14,21328, 33
    60 KpH06360085,406-11,311---
    90 KpH0190128,027+31,31018, 10, 26
    120 KpH02240085,915-10,80215, 10
    150 KpH02300090,209-06,509---
    200 KpH01200107,432+10,71512, 10, 25, 13
    225 KpH00------------
    Total501.710096,717
    Globals (best 3):
    View attachment 10116
    A lovely stuffed lootwidow.

    View attachment 10117
    How to get 500% return? Kill 10 Hadraada of wich one carries >22PED Eye Oil plus >8PED of high explosive. No wonder I got the fireworks.

    View attachment 10118
    As you can see, there are only 31 Hadraadaas between this global and the better above.

    Second table, bit of copy-paste from the first and the cost to kill a Hadraada on average. A negative number under 'Diff. (PED)' means that the cost per kill is lower then the average of all hunts combined, and thus that's good (green).

    Kill per HuntHunts doneHadraadaasCost (PED)Diff. (PED)
    10 KpH313100,89265+0,00502
    30 KpH072100,88417-0,00346
    60 KpH063600,88135-0,00628
    90 KpH01900,84409-0,04355
    120 KpH022400,87097-0,01667
    150 KpH023000,88351-0,00413
    200 KpH012000,87915-0,00849
    225 KpH00---------
    Total501.7100,88764
    In short: I like the Hadraadaas and I am seeing evermore an average return of ~96.5%, wich considering what I got with my Uneconomic-Experiment is something I didn't expect at first.
    Ardorj :)
     
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    Last edited: Nov 30, 2014
  8. Lizzy

    Lizzy Deactivated User

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    It sucks that the forum updates messed up your coding horribly.... :(
     
  9. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    I've got tables on my list of things to look at tomorrow once I've got a couple of deals out the way at work.
     
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  10. Ardorj

    Ardorj Active Member Pro Users

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    Ohoh, I only see it just now ... it's a complete mess ...

    Yeah! Where would we be without you?
    :dead::thumbsup::dead:
     
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  11. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    UPDATE: Ok, I've looked into tables. With XF, it requires a plugin, which is not an issue in itself. However, I'm holding off for now until Dylan and I are both happy that the base stuff is sorted and fixed from the changeover, or until we can determine that adding said plugin isn't going to cause more issues than it solves at this stage.

    So stay tuned. :thumbsup:
     
  12. browN

    browN New Member

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    I would love to get an update on this so we can see the tables. This would be a great experiment to see!
     
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  13. Ardorj

    Ardorj Active Member Pro Users

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    I update per 25 hunts and lately I didn't had enough time to do many. Besides I am waiting for Snape and Dylan to get the plugin and all working. Stay tuned! :)
     
  14. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    *Cough* Tables are back *Cough*

    :D
     
  15. Grizgal

    Grizgal Active Member

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    Not for me they are not!!
     
  16. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    Ardorj is going to have to redo them in the new plugin format. Happy to give him a hand doing it. I'll start on the OP now.
     
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  17. Ardorj

    Ardorj Active Member Pro Users

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    Done. Easy when you know what to do, yet still time-consuming. I fear I got to do (in part) the tables of the Eco-Exp. too.
    Where have all the pictures gone to by the way? Noticed it yestereve too when I wanted to take a look at the Underground-Creature-Map and saw that was gone too.
     
  18. Grizgal

    Grizgal Active Member

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    Nice. I am doing these missions at the moment so this is pretty useful!!
     
  19. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    Old forum pics STILL not returned yet.....anything added after the change should be visible.
     
  20. Ardorj

    Ardorj Active Member Pro Users

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    Runs #176 - #200
    It took me some time to complete these latest 25 runs, but I killed more Hadraadaas this time then the previous 50 runs. Good to note: I made a profit with these runs, yeih-yah!

    The progress I've made include (the number between brackets is the hunt-number):
    Mission: none
    Skills: 3200 Martial Arts (179); 360 Coolness (181); 3800 Shortblades (188); 3200 Inflict Melee Damage (200)
    Proffessions: 32 Knifefighter (Dmg) (182); 20 Evader (183); 30 Knifefighter (Hit) (188)
    Rare item: none


    First table, the Return (%) of each KpH and the difference to the Average Return (%) of hunts #176 to #200.
    Kill per HuntHunts doneHadraadaasReturn (%)Diff. (%)Globals (PED
    10 KpH10100088,479-14,29211
    30 KpH04120136,348+33,57754, 19
    60 KpH01060071,825-30,947---
    90 KpH04360092,395-10,37626, 11
    120 KpH---------,-----,------
    150 KpH03450126,751+23,98011, 37, 27, 12, 49, 13
    200 KpH02400088,419-14,35215, 12, 14
    225 KpH01225095,993-06,77820, 15, 27
    Total251.715102,771
    Globals (best 3):
    Hadraada 068.jpg
    The main reason that I ended in a profit for these 25 hunts. Also love the 'instand profit' globals, seeing as this one was giving during a 30-kill hunt.

    Hadraada 068.jpg
    I got this in a 150-kill hunt and it was all dry untill close to the end where I got first this love and then few Hadraadaas later a smaller 13 PEDder.

    Hadraada 057.jpg
    The last one, still pretty good.

    Second table, bit of copy-paste from the first and the cost to kill a Hadraada on average. A negative number under 'Diff. (PED)' means that the cost per kill is lower then the average of all hunts combined, and thus that's good (green).

    Kill per HuntHunts doneHadraadaasCost (PED)Diff. (PED)
    10 KpH101000,88178+0,00219
    30 KpH041200,87116-0,00771
    60 KpH010600,90298+0,02411
    90 KpH043600,88445+0,00558
    120 KpH-------,-------,----
    150 KpH034500,86003-0,01884
    200 KpH024000,88315+0,00428
    225 KpH012250,88216+0,00329
    Total251.7150,87887
    In short: Getting ever better on the Hadraadaas. Shrapnel was introduced on of these hunts and because I want to see if there is also a relationship between the lenght of the hunt and the items, (including stackables), I should split that in the pré and post-Shrapnel-era.
    Ardorj :)
     

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