Hyellow! Please note that this thread is here just in order to gather feedback; depending of the feedback, the idea (in one form or another) may actually happen, but for now is just an idea open to criticism. So please feel free to be as open as you want in discussing it - any well-intentioned feedback, even direct criticism is appreciated. While I was lucky enough to not really have to face this problem myself (at least yet ), thanks to my mentor, who bought all my loot at a fair price, I become aware of a problem any new player (especially one on a tight budget) will probably experience. So... describing the problem: We do out little hunts, get out loot, and we would normally want to sell said loot (or part of it that we are not interested in) so we can finance our next hunt, because for someone on a tight budget just saving the loot and buy new ammo/weapons on every hunt is not really an option. Problem is that... - TTing our loot would be a shame - not only that we would get considerable less (and we all know that in EU even 1% can make a big difference over time!), but that loot will also be lost for ever, which would mean lower available mats for crafters - Auctioning it - that is not an option mainly because of the auction fees; if you don't have a stack valuing at least 50-100 PEDs, you are more likely to lose on auction fee everything you earn because of the MU - Direct selling to crafters - while in theory that sounds cool, reality is that crafters want to buy in bulk - hundreds, maybe even thousands of items, not the few carabok hides a newbie makes on a day/week's hunt - Direct selling to traders - that is probably the best option we have at the moment, but is still far from being an optimal one and the reason is that traders have to make their profit too (which is totally understandable), which means that we will get less than the item is actually worth and the buyer would pay more than the item is actually worth; the difference may be small, but again, over time it adds to a value that can make the difference between succeeding or failing in EU Proposing a solution that could solve the described problem: What if instead of collecting our loots alone 'till we have enough to make a sale, we would put our small stacks together and sell them in bulk to interested crafters? My vision about this would be a "weekly market run by new players" - something like having one day per week (one weekend day, and at a time that is somehow convenient for both EU and US - for example saturday morning, 10:00 am US time which would be like 18:00 EU time) when we would all gather, put our stacks together, meet with interested buyers and split the coins? What's in for us (newbies): - Option to sell our loot weekly, at a better price than if we would use a middleman (trader) and much batter comparing with TTing loot; also no auction fees - Option to sell even small stacks which we would never make enough of - Getting along together; at the end of the day EU is a social game so a group activity could only make the game nicer What is in for buyers (crafters): - Option to buy what you need in big enough stacks and at a better price than if you would use a middleman (trader) or AH - The good feeling of knowing that you actually helped a new player on her/his first steps, without loosing any money in the process - Getting along together; at the end of the day EU is a social game so a group activity could only make the game nicer Feedback questions: For newbies: - Would you be interested in this? Do you think this will benefit you? - About how much worth of loot you would have for sale on a weekly base? - What day/hour interval would best fit you schedule? - How you're handle your loot selling/disposal problem atm? For buyers (crafters): - Would you be interested in this? Do you think it could benefit you? - Would you be happy to know that you helped a newbie (as long as you lost no money or time in the process)? - About how much worth of loot you would be interested of buying on a weekly base? - What you would consider a decently big stack size to make it worth your time? - What day/hour interval would best fit you schedule?