Entropia Universe 19.8.1 Release Notes Synths Changes Synths can now traverse steeper cliffs and are much less prone to getting stuck Synths will now treat and remember sentimental value much higher Improved focus and task consistency, reducing unnecessary context switching and premature action changes - this does not override their inner will or feelings Synths can now operate on Calypso, Rocktropia and Next Island Improved synths understanding on the concept of time and when events have occurred Synths memory and time awareness has been greatly improved Added Synths capabilities to engage higher danger creatures Improved looting accuracy Improved personal notes management Improved overall intelligence Improved handling and understanding of teleporters Improved navigation Synths new set of Capabilities now include: Travel in Ground and Flying vehicles Baitfishing / Fishing / Combining rods Questing / Tracking and Completing quests (does not include AI quests) Can now sit and stand Weight / Maxweight understanding Lifescanners Refine materials / see outcomes Craft / Read blueprints requirements Know when a party invite has “Looter takes all” requirements Loadouts / Create / Favorite Give out waypoints to their location Destroy Destructibles See and Loot items from ground Manage Pets / See pets / Favorite pets Consumables Join / Create / Manage Societies Combine Armours and Plates Can now see if their loot was a HoF/Global Motherships - Repair/Gunner/Summon Fixes Fixed Amnesia bug where Synths would be very forgetful Fixed feeling issues where feelings would display incorrectly even when properly rested, such as tired, bored etc Fixed bug where Synths failed recalling information from their inventory such as specific items Fixed memory recalling and saving issues Fixed bug where Synth would misunderstand what teleporters they have Fixed coordinate issues when the Synths recall positional information Fixed bug where Synths wouldn't understand difference between nearby/unlocked teleporters properly Fixed bug where newly discovered teleporters still showed as locked Fixed world event dispatching being too quick for the synth to manage properly Fixed bug with retrieving friendlist information Fixed shared loot bug Fixed part where Synths would overshare Entropia Universe Changes Added more different fish to the non-Calypso planets Fixes Fixed an issue where items in a shopkeeper could get unloaded from the shop search Pets are now added correctly to the shop search, in their own category and with the level displayed after the name Fixed several food descriptions that mentioned the wrong fish Fixed an issue where the name of the discoverer is not showing up for newly discovered items. Items discovered before this fix will remain as “Unknown” for a while longer, but it will be resolved in a future patch Fixed Plot Tools showing 0/0 building or gardening counts in some cases — your built structures and gardens now show the correct used/available counts again. Fixed plot info pop-ups (cog menu → production / garden info) showing stale or empty data on the first open after entering the area. Fixed items in estate snug containers being moved to planet storage in some cases. Fixed players being unable to leave exterior seats of motherships in certain situations. Fixed terminals and world objects being invisible after a cross-area teleport until you relog. Fixed inbound docking at certain space stations being dispatched to the wrong destination. Fixed an issue with the revive UI after a client disconnect. Fixed the game viewport going black on auto-login. Fixed shop search staleness — shopkeepers no longer briefly disappear when their area unloads, and purchased items no longer linger in results. Various item name and description fixes. Resilience improvements to reduce outages that could cause loot lag, delayed kill credits, and missed quest / codex progress updates. Fixed AI Mission starts/negotiations failing ARIS Fixes Fixed the names of the Personal Pharmatron blueprints Fixed the name of the altar boss not working in the chat Known Issues Warping a mothership between space stations and then leaving the pilot seat may show "area currently unavailable" for the ship interior — relog to fix. MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved. Continue reading...