Entropia Universe 19.7.0 Release Notes New Features The item info UI now displays each item’s discoverer and discovery date, preserving their achievement for eternal glory. For older items, this information may be missing, as historical discovery data is unfortunately not available from the earliest days. Two new Fishing Boats have been added to the game! Their blueprints can be discovered from Vehicle crafting. Changes Setesh creature loot has been changed to include more gear and other items The Empty Enhancer Component was removed from the enhancer blueprints to create a more balanced input/output value ratio Empty Enhancer Components have been removed from Trade Terminals Tailings Refinement now always require only 1 Recycling Scrip, regardless of the amount of Tailings refined Rebalanced the Tailings Refinements: Overall material returns have been increased Overall tailings returns have been reduced Overall ammo returns have been reduced Explosive Projectiles have replaced some instances where Universal Ammo would be returned Fishing gear profession requirement now impacts the effective fishing performance a lot more Fixes Fixed an issue where it wasn’t possible to fish from a boat Removed Copper Stone from Tailings Refinement information text Fixed Jolene, she is no longer a Fishmonger Fixed the Auction Category for all Fishing-related skill implants Fixed quest descriptions referencing Spool Cells where the reward is actually Restricted Spool Cells Some fish-related parameters intended for server use only were accidentally included in the client deployment. This has now been corrected, and several of those parameters were adjusted so the exposed data is no longer accurate, especially for undiscovered fish. Upcoming New Plot estates will be added to Calypso in the next release, which will be purchasable with Plot Tokens. ARIS New Features Hyperion is celebrating the first anniversary of the ARIS initiative! Visit the celebration corner in Ironhaven to claim your gifts. Once you have the gift missions, they will not expire, but you will only be able to start them during the celebration period. Bonnie will be staying in Ironhaven so they can be turned in whenever they are done A new type of MindForce support chip, the "Lure," has been introduced as part of an experimental collaboration with MindArk to enhance team roles. Initially exclusive to ARIS, expansion to other planets will depend on community feedback. Please share your thoughts on the forum when it is back online. Several new inhabitants have moved into Ironhaven. Energy Matter mining has been revamped, featuring three new ARIS-specific resources. A fishing camp featuring a communal campfire has been added. A new growable plant is now available for the plot system. NOTE: There are actually 2 new in the game, but one of them will not be obtainable until the next update The mysterious Altar has been completely rebuilt to function as originally intended. It will be activated tomorrow, the 13th of May at 13:00 CET, to give everyone a fair chance to join. NOTE: There may be balancing changes in upcoming releases depending on how it plays out. Added the Personal Pharmatron 103/106/109/120 Hyperion’s new "Hyperion Enterprises Applied Mindforce and Psionic Warfare Division," led by Dr. Vera Santis is establishing operations in Ironhaven and may need some assistance. Changes The layout of the Spina cave has been adjusted to prevent Spinas from drowning in the water. Vaults S-3 and S-6 have been constructed by the robots; they are currently inactive but will become fully functional in the next update. Ironhaven has been expanded with new plots added to the surrounding area.They will not be made available just yet, though. Fixes Sgt. AZTEC has found his courage and is now more talkative. Fixed the description for the ONE OF US effect. Fixed the auction category for several items. Fixed the maximum TT value for the Aurora TC-120, which was 10 PED lower than the other 120-versions. MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved. Continue reading...