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What do you want to ask David Dobson? (For AHR Live Interview)

Discussion in 'Atlas Haven Radio' started by zume, Aug 2, 2011.

  1. dad1

    dad1 Member

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    dropbears non will be uber enogh to kill em an chill em
     
  2. remontoire

    remontoire Member

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    An obvious question to ask maybe, but:
    When is the first expansion to Arkadia map planned?
     
  3. GeorgeSkywalker

    GeorgeSkywalker Banned

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    With regard to furniture bp's was it Arkadia's idea to have bp's of all levels dropping seemingly forever? I've not looked at the new recipes for them but before todays update they weren't all that difficult to craft and with bp's being so common the end result is the products are fast approaching TT value. Was it planned to be like this? if so for what reason? I can only presume to have the products easily available to everyone but the negative effect of it is people like me who may have paid substantial amounts for some bp's may not be so eager to craft on ark again. Once bitten twice shy ...
     
  4. zume

    zume Active Member Pro Users

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    2 (3) Questions from me and a comment..

    1: How did you come up with the idea for Arkadia, and what made you move your whole family to a totally foreign country to put idea to life??

    2: Will you guys soon be hammering your fists into MA's desks?? Muscle Oil is STILL in short supply and mob levels illogical..

    The comment: Thumbs up BIG TIME for the graphical improvements.. The bare ground makes me wanna mine, and the grass/flowers looks soooo nice i just wanna lie down and stare into the sky.. :D
     
  5. rick_janson

    rick_janson Well-Known Member Pro Users

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    One I've had for some time...

    What influenced your decision to only release after having plenty of blueprints? Did it have anything to do with the subsequent failures of previous planets?
     
  6. Ben Coyote

    Ben Coyote Member

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    Thoughts about space and vehicles in general.

    Okay time for my questions for Mr. Dobson.

    First off I'm with Ion and I would like to add a further question in relating to vehicles.

    First off Is the A-Team planning to design unique vehicles that are completely different from MA's stock vehicles? Imean if they are are the concepts the futuristic desgins that we have some by some concept artists? or are they just going to be just plain jane fighters and transports?

    Second: Weaponry for said vehciles. Now granted that you can mount Kismet Light Lasers and Heavy Porcupines on the Quads (At the moment) and that you can mount Fire of Hel and AS-35 Rocket Pods on the Sleipnirs (The current set of Stock Vehicles that are in game) are there plans for maybe seeing some Plama or even Gauss Weapons (Like Railguns). Also what about Particle Beams?

    Also what about getting with MA and talking about Mix and Match Weaponry. What I mean by this is that you should be able to change your "WWeapons" to suit any situation... I mean instead of a Fire Hel/ Rocket Pod Combo I feel that there whould be more variety allowing players to "Mix and Match" Weapons to thier suiting (Like 2 fire of Hells, but have one that has a limited range of rire...while the other can be swiveled 360..

    Also what about space vehicles that have "Tail Gunner " Positions (where you can fire and protect a vehicle in case some one decided to sneak up your "Six O'Clock" position and try to shoot you.

    And finally vehicles that are more than just 2 passenger.. it would be nice to see a 3, 4 or even 5 man fighter come out..

    Then there's the issue of Physics... Seems that the current phsyics in space are skewed.. Ships should be able not oly be able to travel forward fast but backwards as well (Due to Newton's Laws of motion.. I mean we should be able to make the vehicle Roll, Tumble and even fly backwards at our whim.. And once Joystick support is enabled, is there a way we could have variable thrust.. That way you could ram the engine to the firewall (Full throttle then suddenly shut down the engines and roll/pitch/yaw the vehicle so that you can be flying backwards, an or upside down..

    Then there's the question of a "Design a vehicle" contest.. I Bet if this was in play a number of people (Myself included would be giving out designs for land, sea and air vehicles.. complete with weaponry of different styles. I mean there are some very create minds in terms of the public... and it would be interesting if someone could conceive a space vehicle that is either slieek and maneuverable, or big and bulky.. and the same rules of physics apply.. (See above)

    In all I feel that Arkadia space (and space in general should become more realistic.. Right now it feels more like a simple fighter game rather than the complex game it should be.. Would give a lot of PK'ers a fit I know, but then it would seperate the "Men from the Boys as it were..

    But then I would like to get your opinions on all of this Mr. Dobson.. After all Space above Arkadia could get interesting indeed as we take on not only space mobs,but also NPC and Player fighters and space ships...

    Benjamin 'Ben' Coyote
    A.ki.a. "The Blind Sniper"
     
  7. rick_janson

    rick_janson Well-Known Member Pro Users

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    Any plans for a PVP zone or two on Arkadia?
     
  8. XeroX

    XeroX Active Member Pro Users

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    What kind of clothes are in production atm? Maybe some coats too? :) Do you have an ETA for their BPs?
    When can we expect to start shaping the storyline with our actions and missions we complete?
     
  9. T79x

    T79x Adviser Arkadia Adviser

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    is arkadia version of Rookie mining grear in development ?

    any info on arkadia Mindforce ?

    is plan to have some UL versions of TT weapons or UL will be only highers types ?

    will be all mobs Tamable? exccept Oratans guess.)

    will be there any posibily to pre-order apartman ?
     

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