Those of you who know me within the community, know that I was providing Arkadian weapons on the TT+1 and second tier level prior to the recent VU, in order to supply newer players with progressive skilling chains to continue their growth. There have been some changes that will no longer allow me to continue this service. Here is why. I will use an example, a TT+1 weapon, to display the new economy of these Blueprints. However, these cost increases are evident in all levels of weapon manufacturing, it would take too long to display them all, please reference Entropedia for further information. Herman ASI-10 Desert (L) [Pre VU] -Erdorium Ingot x1 -Fire Root Pellet x2 -Weak Magnets x2 -Cumbriz Ingot x3 -Animal Adrenal Oil x10 Economy: 5.99 TT / 7.04 AVG MU / COST 117% per click Return: 35 PED TT / 41-43 MU So, on a mid level skill base, a success rate of 40%, without residue, I was able to generate a return of 80% between average production condition of 15-20% for TT return and a rate of 20% on 100% condition item resale. Results varying based on Global returns and condition success, but on average i was able to break even or make a small profit with the addition of residues. No let's look at the same BP post-VU: Herman ASI-10 Desert (L) [post-vu] -Weak Magnets x2 -Veda Ingot x7 -Animal Adrenal Oil x16 -Ospra Ingot x22 (Yes, 22 ospra per click) Economy: 6.02 TT / 9.02 AVG MU / Cost 167% per click Return: 35 PED TT / 41-43 MU ( Exactly the same pre-VU) So what we are seeing is a 50% cost increase per click post-vu now that the mats have been changed to Arkadia materials. However, absolutely no change to the return values. What does this mean? It means that my costs to produce this weapon have lowered my profit margin so significantly, that it is impossible for me to see any type of return for making these weapons. I now manufacter at a significant loss, even though i typically global twice per 200 clicks. Now, before the regular Nay-sayers and Negative responders begin their responses, I want to make a few things clear. I absolutely realise that PROFESSION levels apply when you consider returns, based on the CONDITION of a successful product. This can be substituted by the introduction of Residues , but at a cost for the residues. My purpose in this information is not meant to be detrimental to Arkadia, I am simply making an awareness for other Weapons Manufacturers that are gaining their skillups through this economy. Not all of us are UBER. I, unfortunately, will not be able to continue to provide these TT+1 weapons to the market due to the significant loss I now receive because of the large requirements of materials per click, and the increase of cost per click. I didnt mind taking small losses sometimes to make these weapons available, but I will NOT produce them at large cost to myself, the economy of it no longer makes sense. Other manufactuerers, if you have additional information, please attach your findings. cheers.