So I see that there have been a few Viceroy armor parts "discovered" already, and that the TT on the arm guards is 60ped. So why is that Bill asks for 90ped (not including MU) of materials? Is this standard practice for NPC item-trades, that the item given costs 150% of it's TT value? What about the other parts? I see the foot guards have 44ped TT and gloves have 33ped TT (according to HOF discovery), so do these mission-trades also require 150% TT in materials of the item given? Charging us 150% MU then making the item un-tradeable seems a bit mean to me. Where does this lost 50% go, into the loot pool or straight as profits? It should be listed in the mission info panel, that the reward is 60ped or 44ped etc. This way people are aware that they are not getting an even TT value trade. They can then decide if it's worth it, or if their ped would be better spent elsewhere. I'm going to get myself a set either way, cause it's awesome looking but I was initially a bit put off by the tax.