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Vehicles - what and when?

Discussion in 'Vehicles' started by Smoerble, May 11, 2011.

  1. Smoerble

    Smoerble Active Member Pro Users

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    Hello dear Arkadia dev team... sorry for the subject, couldn't resist :).

    My understanding is:
    1) let's say, you develop a gun (model, animation, textures, sounds) like you want it
    2) then you specify the values (decay, rate of fire, BLP or laser etc)
    3) you specify which mob lots it (or what crafted item etc)
    4) MA now has a formula how high the propability is that this is looted

    If I am correct here, this would mean, you can also develop any kind of vehicle, correct? You could develop a bus or a hoverboard... and MA defines the chances that someone ever finds it, is that correct too?

    Will we see new vehicles right when Arkadia launches? Or are vehicles out of control of PPs?
     
  2. krm398

    krm398 Member

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    While I'm thinking its not impossible, I do believe that anything that new and grand wont be around for launch, maybe some time later, but they have a full plate at the moment.
     
  3. David | Arkadia

    David | Arkadia Administrator Staff Member PAF Administrator Planet Arkadia Official

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    Planet Partners are able to create our own vehicles. They are technically quite challenging and take quite some time. I can say our first vehicle is in development and will come in an update after launch - most likely by August. Details of the vehicle are hush hush for now though :)
    And correct about MA setting how it loots.
     
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  4. Telgard

    Telgard Member

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    Hush hush? LoL, I can see a few guesses based on pictures and Arkadian videos. :p
     
  5. Smoerble

    Smoerble Active Member Pro Users

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    Thanks for the update.
     
  6. Cani Ostro

    Cani Ostro Member

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    So you cannot even specifiy whether it is a common item on the Planet or a rare one? Its up to MA to decide?
     
  7. Smoerble

    Smoerble Active Member Pro Users

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    Yes, MA decides, how often items drop. This was staed before and DD confirmed this, loot is fully under control by MA.

    This makes the drops of the ES500 scanners a little wierd, because we knew, that ND knew before that they will drop and it seems, he was also aware, that they will drop like candies...
     
  8. Cani Ostro

    Cani Ostro Member

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    Kind of silly, since MA doesn't design the planet. So the planet partner creates high end stuff for his planet and MA decides to have it rain like candy. Plain silly, if you ask me.
     
  9. darkshark

    darkshark Member

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    MA is a massive franchise and although PPs will have huge influence on design and development in visual and identity terms and create their own mobs, weapons. fashions, transport, goods and housing they are basically buying into a franchised financial package with respect to the game engine, financial loot and profit system and MA is never going to let anyone dilute that or reduce the MA share.

    This is a massive multi million dollar/pound system where the profit retention and projections have been controlled to a T I would imagine. A such it won't in theory be any easier to make a profit on Arcadia than any other planet but it will be more fun and the promise of loots in the early days will seem more exciting with fewer players around and the fact you believe you have more chance when the world isn't already dominated by the uber-rich veterans owning all the unique items and lands. However if you don't have IRL money on Arcadia its the same situation you face on Calypso..
     
  10. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    *Thread Moved*
     
  11. JamesDunning

    JamesDunning New Member

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    Whatever you create a vehicle or guns it should be great having different feature from previous version, should be reliable and also differ in looks. Its sound and texture should be awesome.
     

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