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Thanks, Mindark for....

Discussion in 'Miscellaneous Discussion' started by Neil, Jan 26, 2013.

  1. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    By way of feedback, I wanted to say a big THANK YOU to Mindark for implementing some recent new features that make game play a lot more enjoyable for me.

    **
    Note to forum-mates, please share your own thanks for the new features you love, with one condition: keep it 100% positive. If there's a change you don't like, talk about it in one of the 1000 other gripe threads, not this one. Thanks!
    **​

    I love the new "no wasted shots" feature. My first thought was that it was unrealistic, but then I tried it and I couldn't believe how much more fun it made hunting. Because of the RCE, I usually just hunt on auto because I hate wasted shots due to lagging or "mouse failure", but this allows me to hunt on manual. Auto is still useful, but manual is much more fun. Thank you, thank you!

    My carpal tunnel also thanks you for the recent "multi-select" feature. It also saves a great deal of time, and I love to see you making changes toward streamlining some of the repetitive or monotonous activities in game.

    Along the same line, thank you immensely for the new crafting interface. It's an amazing time and wrist saver. No more hassle searching for BPs and materials and residue. Great job on that!
     
  2. Hodges

    Hodges Member

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    I agree with this almost entirely. I've seen so many people, including me, waste shots because of lag. For example, your weapon is a very fast weapon and the lag makes it fire once or twice more after the mob is already dead, so you've wasted that ammo. With the ammo usage changed, that no longer happens. Just those two shots can make a huge difference sometimes.

    I'm still getting used to the new item selection ability, but I use it every time I remember because it's so much easier.

    There are a few other things I'm sure I like about recent updates, but I can't remember them right now. If I remember while I'm able to post about it, I'll add them to this post.

    Thanks for these very helpful additions to the game.
     
  3. Xandra

    Xandra Active Member Pro Users

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    [...]

    2nd edit (due to not expected likes in the few hours this was on line):

    Due to the reactions I got, hereby I reveal again it was my female "Secondary sex characteristics" that was blown out of any proportions, even if meant to be as "normal" as possible. "Thanking" for it would have been beyond the reason of this topic, so I deleted the post at first. Thought sarcasm wouldn't hit the meaning of the OP.

    Let's not disturb the nice ppl here, maybe we can sneak out quietly? If you're fast enough, and don't aggro the locals, and be quick enough before the next VU, maybe you can catch a glimpse at me (and them) then?

    Stay quiet, fire up your TP chip, try to find me out in the fields. My boobs are immense now, and I pray continuously for the next VU, for a shrinking.

    Don't make trouble here! The nice ppl here wouldn't deserve, so any more comment here (about my "air bags") will be regarded by me as neg-repping me. And I'll respond accordingly. Period. Beware the Xandra!
    Remember, no replys here. No Replys!

    I'm out in Arkadias valleys now. If you wanna see really huge air bags, try to find me ...

    No mercy else. Behave, buggers!
     
  4. Kitten

    Kitten Adviser Pro Users Arkadia Adviser

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    I really like those things too. if they fix up some graphics glitches then its great vu.
     
  5. TimUnleashed

    TimUnleashed Forum Official Pro Users

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    Nice one Neil.

    I'm a huge fan of the new crafting interface. It has in fact revolutionised the way SFE works internally, making life a lot easier.
     
  6. ElbryanWolf

    ElbryanWolf Member

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    I have to agree on the crafting interface, one of the best revamp they have done. I love it as you see everything you need to see with one glance instead of fumbling with all the books and bps and materials.

    Cheers

    -Wolf
     

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