I'm hoping further development is queued for the teleport pad and portable radar stand sounds. As is, the 15 meter, non-decreasing sound level is both annoying and (with due respect to Ateam) a bit bush league in implementation. The sounds cut-off abruptly at 15 meters, without any distance fade, and when overlapped they collectively drown out all else. If this is a platform limitation, I would vote for exclusion over current setup.
Hi Puck, It seems that the current version is having problems with fade distance. I just tested this and it is definitely not how it used to sound when I put it in, It also did not do this in the patch where the sounds was put in. Ill get hold of MA to report this issue. Regards, Chris
Ok just got feedback that the bug with sound fade distance should be fixed for the upcoming VU update