Is it just me or does everyone want to hunt high HP - low hit rate and low agro mobs nowadays? On Calypso they had to "hide" the Leviathan spawns and reduce spawn density because they was just too popular. And then of course it doesn't take long until you have a bunch of people, those who should skill-, gear- and bankrollwise rather hunt 300 HP mobs and not 3000+ ones, complain on the forum about loot and lack of items in loot. "Just because you can kill something doesn't mean you should" is an advice all over the various EU forums. Sounds obvious but if you look ingame then a lot of people don't bother with common sense. So at times the game designers have to do something about it and enforce people do play more reasonable (not that i think it always works ).