neither vehicles nor unreachable mob were a problem at the pvp spawn of the recent shared hogglo event (guess why). in my humble opinion, the main problem for unreachable mob is not the distance shooters (it's not called ranged for no reason ffs!) but the friggin obstacles on mob's way to its target. this can be a stupid tree or a stupid person, and a-team doesn't even feel a need to remove what they actually can, namely the fuckin trees (and other obstacles) around the event spawns like they promised at the events so often (kinda mindark-style). also you seem to forget that it actually worked nicely long time ago, but mindark broke it, and as a result we're doomed with mob that is big like a house, but can't jump over a bush. way to go!