I did some exploring on Arkadia. I am far from claiming I mapped all there is there, but until now it is a general pattern that emerges from observing the mining fields. And that is the fact that they tend to be really small. I see some benefits in this, but also some draw backs. The benefit is that a miner would need to be precise, and in order to loot what you want, you have to have a precise knowledge of the place. And in a way, that is fine. One could think that that would increase the markup, but it would be wrong. However, another aspect is the one related to the fact that if a field is really small, you can't drop enough bombs fast. You need to teleport and move around a lot. That makes it tedious. If doing it like this, would increase the markup, it would all be fine. The problem is that it will not, simply because people who have no clue about mapping stuff will go brute force dropping all over, and since moving from one field to another is fast, they would loot a lot of markup simply by mistake. So that would keep the market exactly where it would be if mining places would be designed to support heavier mining. I do not know what your intention is. But most people can be geeks up to a level. At least, I know I have a limit at some point. And I know I am more patient than most people. Maybe I am wrong. I will keep searching. But if designing small mining fields is your motto I will eventually give up.