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Watch This IFN NEEDS YOU

Discussion in 'Missions' started by Dylan | Arkadia, Dec 16, 2014.

  1. Miredia

    Miredia New Member

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    vproto, the info is cool, but as we dont know how much of that skill u have... the amount you increase is very relative; maybe u can post them in PED value.
     
  2. mastergerund

    mastergerund Member

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    IFN gave me superpowers for hunting Oratan Bandits with...
     

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  3. Hans

    Hans Member

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    long leap? cliff jumping?
     
  4. mastergerund

    mastergerund Member

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    Actually, no. When I run full screen and try to screen-shot, my computer just creates a black image. I was standing there long enough to switch to Window mode and use Snipping Tool in Windows to capture just that part of the image, without all the other clutter I keep open in game.
     
  5. Dan59

    Dan59 Active Member

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    Use your "superpowers" to open action library and use icon for newly implemented screen shoots function.
    It took 15 years that MA developed it lol but now we have it.
     
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    Last edited: Feb 13, 2017
  6. mastergerund

    mastergerund Member

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    Thanks, I will look for that.
     
  7. Dan59

    Dan59 Active Member

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    Stamina tokens are really cool, that will be almost 2 stamina points (180 tokens) in the end.
    But 37.0 or 3.7 of diagnosis I don't know what should be, for me will be 8 or 9 days for 1 skil point.

    Skill gains I think are lowered as we go from L30 oratan menace to L16 oratan miner joung
     
    Last edited: Feb 15, 2017
  8. clonestar

    clonestar Member

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    Just ended my first Thieves payback mission yesterday, and didn't know what the new skill reward was on this mission (haven't found it here) so will post:
    Thieves payback mission gives Longblade skill. (went from 3998.x to 4000.x) Just for info.
     
  9. vproto

    vproto New User

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    Stage XVI completion gave rank of Lieutenant General.

    Stage XVII: Kill 100 Oratan Miner Dominant, Alpha, Old Alpha, Looter or Elite. Repeat every 20 hour for 60 days.

    Stage XVII daily reward is 7 Stamina tokens and First Aid skill.

    The cost to enter the Smugglers secret camp for stage XVII is 950 arkoins.
     
    • Informative Informative x 2
    • Like Like x 1
  10. vproto

    vproto New User

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    Stage XVII completion gave rank of General.

    No new stage and no special reward, I think the mission chain is complete.
     
    • Gratz! Gratz! x 10
  11. San

    San Well-Known Member

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    Congratulations!

    Which rank is required for upgrading a Herman ARK-38 Jungle at the ANUBIS terminal?
     
    • Informative Informative x 1
  12. Legend

    Legend Member

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    nice work Proto, 9 days to go for me, hopefully some reward is given at some stage, not really an incentive for others to finish eh!
    also is there anything we can do about the Oratan Figurines, I have done stage 6 for the figurine 40x, currently on #41, Entropia Life shows 38, but I received 2 before they were 'rare loots', the figurines cannot be traded or sold, and 41 of the darn things are clogging my storage in containers, better used for something else.
     

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  13. Snowy

    Snowy New Member

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    Congratulation vproto.

    I assuming you are first General :)
    How long did it take you to finish all?
     
  14. vproto

    vproto New User

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    If I remember right, I started in Jan 2015, but there were a couple of times that the mission chain was bugged for several weeks.

    I have 21 of the figurines, couldn't tell you what they are good for.
     
  15. Morgoth

    Morgoth Member

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    Lets create an Arkadian chess game we can play at quarry with our collected figurines!
     
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  16. DaughterOfAnarchy

    DaughterOfAnarchy Active Member

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    So now that the chain is over does anyone made a list containing all stages (number of days, mobs, hp of mobs)... kinda curious how long does it take to complete and how much money one would have to cycle.

    If nobody compiled the list I could probably try to do it by scanning the info from this thread, but would hate to do the work again if someone already did it.

    * Later edit*

    Actually here's the list that I could compile, missing info for XII, XII(?), XIV and XV.

    I Oratan Prospector Punnies 7 days 700 mobs
    II Oratan Prospector Thugs 7 days 700 mobs
    III Oratan Prospector Bandits 14 days 1,400 mobs
    IV Oratan Prospector Thieves 30 days 3,000 mobs
    V Oratan Prospector Vandals 45 days 4,500 mobs
    VI Oratan Prospector Looters 60 days 6,000 mobs
    VII Oratan Prospector Menaces 60 days 6,000 mobs
    VIII Oratan Prospector Rogues 60 days 6,000 mobs
    IX Oratan Prospector Villains 60 days 6,000 mobs

    --- dropship reward ---

    X Oratan Prospector Fiends 60 days 6,000 mobs
    XI Oratan Prospector Enforcers 60 days 6,000 mobs
    XII ? Oratan Slashers 60 days 6,000 mobs
    XIII ? Oratan Slasher Menace Rogue Villain Fiend or Enforcer 60 days 6,000 mobs
    XIV ? small oratans (what that means?) 60 days 6,000 mobs
    XV
    XVI Oratan Miner Young, Mature, Old, Provider or Guardian 60 days 6,000 mobs
    XVII Oratan Miner Dominant, Alpha, Old Alpha, Looter or Elite 60 days 6,000 mobs

    -- end of chain ---
     
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    Last edited: May 25, 2017
  17. San

    San Well-Known Member

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    You can just add up the days? All stages are known by now. Since cooldown time is 20 hours it is theoretically possible to do it in fewer days, if you don't mind your sleep cycle getting wrecked for the duration.
    Depends on chosen method:
    - All in Smuggler Camp, minimum workload and hp sum known in advance, but added entry fee
    - Outside and raisin-picking your maturity, if you don't mind or are oblivious to drawing hatred upon yourself
    - Outside and culling all, helps respawn, gives more globals and skills and social standing, but takes anywhere from 2-5 times the volume each round
    I estimate the peds needed based on 2.5 dpp to include overkill, defense and all other expenses and usually end up on the safe side. For hp and other mob stats see the Oratan Prospectors thread in the Creatures section or Entropedia. I found a daily starting budget of 20 ped more than sufficient for the initial stages, 50 around Menaces, and 100 is totally comfortable at Villains where I'm now (using kill-all method). Returns have been good enough to require very few replenishments, but things have become more dynamic recently. Ymmv.

    And welcome back!

    ===
    I am curious to learn which stage unlocks which weapon upgrade ability, as asked above (I guess the 'informative' rating was a misunderstanding). Might a freshly baked general be willing to share?
     
  18. DaughterOfAnarchy

    DaughterOfAnarchy Active Member

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    Thank you for the welcome back. :)

    And yeah, that was pretty much my plan to calculate the cost based on a 2.5 dpp to account for overkill, regen, defense, healing.

    The problem was that while sure, all stages are known by now, they are not known to me and I refer here at those starting with stage XII and ending with stage XV (as shown on my list)... can you cast any light on this?
     
  19. San

    San Well-Known Member

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    Somewhere between post #250 and #280 in this thread is some info filling in the gaps... and in the multi-page creature info thread as specified before. Yes, a complete overview table would be nice, or having everything put into Entropedia, but... it will take you a year and 98 days to be done with the Prospectors alone. Plenty of time to gather what you need from stage to stage. What I can say so far ist, the Prospectors are the best mob I've hunted in terms of return, recent turbulences notwithstanding. You should like being a soldier, though! This army serves dessert by pouring it into your hat. I... all I want is a big hunk of virtual metal. Lost soul.
     
  20. DaughterOfAnarchy

    DaughterOfAnarchy Active Member

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    I did read every single post in this thread last night (not just scan through); I did read the posts between #250 and #280 that you pointed me too again today... I still couldn't find the info... so either I'm totally blind or the info is simply not there.

    Also, is not like I actually have either the skills, the gear or the pedroll to do the chain myself so my interest was strictly an academic one to say so... was just curious to see exactly what the missions are and calculate about how much it would cost someone to do them... and thought that might be a useful info for anyone considering going on that path (once again, not me)... that's all.