WTC: I Craft For FREE I originated the concept of crafting items for people as a service back in 2013 for some very good reasons. MY RESUME: http://arkadiaforum.com/threads/hipster-crafting-log.6725/ Hunters hunt. Miners mine. Both use crafted items, but their time and money goes into their respective crafts, as it should. Money spent on blueprints and stacks of mats takes away from what they play for. I play to make stuff. Its my job here. Players would come to me and ask for deep discounts on crafted items. I would tell them that if they stacked the mats, I could make it for them. Since the risk was theirs, the product was all theirs, and it worked! I stockpiled QR and skills getting players the deepest discount of all. FREE! Sure, one can craft their own stuff, but if everyone did, then the QR and skills would be spread across hundreds, thousands of players and blueprints. Depending on a dedicated crafter increases the ECO of the craft, meaning less loss at the masheen. It also frees up to do what they come to EU to do. PLAY! So if you are looking to increase your Profit:Loss ratio, get your crafted goods at NO MU, and save time and brainspace from crafting, HMU and I'll walk you through what you need to git-r-done RIGHT Jack Hipster Kimble INGAME