In the Entropia Universe all of the mobs are static and can be found at certain location weather they are grazers or predators. This idea holds that grazers and some group based predators form the mobs that can be located and hunted in certain areas as is. The suggestion I'd like to make is to introduce stalking predators. These stalking predators may be a large hunter or group of smaller hunters that are randomly generated around certain mobs and in certain areas. These predators would be unpredictable and cannot be found by searching as they are the ones that find and hunt avatars. An idea for this would be a random chance that a stalking predator spawns in the area that an avatar is hunting or mining. This chance would increase as more time is spent in any particular area. When a stalking predator shows up in an area but has not started hunting the avatar an orange light should appear below the radar along with the other warning lights. This could be an explanation mark. It's then up to the player to determine which red dot on radar is this predator in order to evade it. :dark: If the avatar stays in the area to long the stalking predator would then start to chase them. At this point the warning light would turn red and the avatar would have to fight or flee with this predator in hot pursuit. The aggression of any stalking hunter would be determined by time spent in an area as well as close proximity. The story line for the stalking predators would be that it's the natural eco sytem at work.