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Did instance loot get fixed?

Discussion in 'Miscellaneous Discussion' started by harmony, Jun 18, 2013.

  1. harmony

    harmony Active Member Pro Users

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    I just saw a 600 ped hof from a key 10 instance, does that mean tt% can be normal since the latest patch?
     
  2. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    I saw that too, and an 80 ped hof from level 2. I wouldn't draw any conclusions yet, we saw loots like this when the instances first came out, but it's a good sign.
     
  3. Liliane

    Liliane Member

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    Nope they changed amount of chests (atm 1 chest on instance)
     
  4. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    In that case, ouch... only 600 ped loot from key 10
     
  5. harmony

    harmony Active Member Pro Users

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    thanks for the update :)
     
  6. Sub-Zero

    Sub-Zero Member

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    1 chest hm i dislike it. Before you had more chances to loot a rare item now you got only one chance ... smells like a nerf to me.
     
  7. AsYlum

    AsYlum Member

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    And there's no info in update release notes. Looks like bug to me :)
     
  8. Sub-Zero

    Sub-Zero Member

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    Thats because nerfs usually don't get added to VU notes
     
  9. MrJoey

    MrJoey Member

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    Is it confirmed for all keys that there is only one chest in the end? (will never do a key again if so)

    regards
     
  10. Chris | Arkadia

    Chris | Arkadia Arkadia Tech PAF Administrator Planet Arkadia Official

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    Hi Guys.

    The change to the instance chests is intentional and not a bug. This is intended to make it more likely to loot items that would otherwise be really hard to loot in instances, especially in the lower level instances. Some items require a minimum sized loot before it can drop and will not drop if that limit is not reached. In no way has the total amount of loot changed its now only in a single box instead of spread out over a few boxes. This actually makes it possible to loot more items and better items out of a single box then all the boxes combined.

    Regards,
    Chris
     
  11. Frigid

    Frigid Member

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    Makes sense. Can't loot a 50 PED item from two 25-ped chests. As someone who runs the smaller instances, I approve.
     
  12. Nikto

    Nikto Active Member

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    Friend did lvl 6 today - only Oil + Ammo in the Chest (according to his calc return 75%).
     
  13. Pretender

    Pretender Member

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    same here. lvl 5 key returned 26 tt arkoins, rest oil/ammo.
     
  14. Jenny ferr

    Jenny ferr Well-Known Member Pro Users

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    Do I read your replies wrong or do you expect items to drop just because they could possibly have higher chance to drop now?
     
  15. Nikto

    Nikto Active Member

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    My bad - you read it wrong, since I posted it wrong, lol
    I quoted wrong post :-/ (planned to reply without any quote)

    TS asked about "Did instance loot get fixed?" - I replied, what return 75% (ie same as before and nothing with any MU at all).
     
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  16. w d roberts

    w d roberts Member

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    Sounds reasonable to me.
     
  17. Frigid

    Frigid Member

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    Yeah. I can loot a Smuggler fap from a halix...doesn't mean it will happen. But, the facts that the loot *could* be in a pile big enough to give me a chance at a better items makes me feel better. However, everybody likes opening boxes....just for the fun. Could we put just a few trinkets in boxes? Like "pottery shards" of differing types? If we get all right ones (Like Shard 1A, 1B, 1C, and 1D) we can refine them to a pot or statue? Could be lots of pots. Dunno....one box is great for the loot potential, but they are just a bit of fun for everyone...
     
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  18. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    I really like this idea. Not only jars (since we already have tons of those), but maybe useful things, ancient arkadian clothing, tools, armor, ancient arkadian flashlight (sorry, had to work the flashlight in there somehow!). The idea of collecting multiple parts really appeals to a lot of players, it's like a DIY mission and would really fit with the treasure hunting concept as well. Or have parts that could upgrade existing items Something like the new A10x amp upgrade stuff on Caly.
     
  19. Norm

    Norm Member

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    I'll echo Neil's sentiment - this is a great idea. I would like to have a goal of collecting the pieces to make a complete (whatever). Seems like it would need a little thought to implement it in a balanced way that makes the completed items unique enough to not lose their intrigue, but not so unique you can never complete it...I'll let the smart people figure that out ;)
     
  20. Pretender

    Pretender Member

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    consumables like the crit hit one would help aswell....temp hp boosts for example.