I have noticed that in every weapon I am skilling in whether it be a BLP rifle or a Cryogenic Attack Chip that there is a far bigger increase in the skill level of damage as opposed/coupled to To Hit. My question is why? And is there something that I am doing wrong that is preventing these skills from leveling up simultaneously? I am often faced with weapons that the damage SIB=Not Anymore whereas the To Hit=Yes. Of course you would think that the To Hit would catch up as it is still in the SIB while using a maxed Damage weapon, but I am not finding that to be the case. Any insight would be appreciated! Thanks all.