Hehe, wonder what's worse: (not) being Necro, or being Off Topic? But about the crafting missions: Having an unique feature is great to stimulate interplanetary travel. But is a crafting daily really an unique feature? The Monria Daily just gives a disproportionate reward, for what (now) is essentially EP clicking with TT ingredients. (Which doesn't seem to help the Monrian economy: just MA.) Being the only one with untaxed indoor mining would be more Monria's 'attractor'? Anyway, it is up for sale: the missions may all be changed. And yay for local ingredients. I like the Cyrene Dailies, but tweaked a bit, so it asks for a different item (or xx amount) to be crafted. Randomly chosen from a set group of selected Arkadian BPs. So it creates a demand for a variety of both Ark resources and (low level) ingredients. While the resulting output would not flood a specific market, since it doesn't have everyone clicking the same BP. (Actually, aren't Caly Crafting Dailies working in that kind of way? I don't have any experience with those.) Oh, and later on, perhaps even expand with higher level crafting missions/daily, that uses bigger mob's ingredients? Maybe another small incentive to keep skilling up in crafting, to be able to do those missions too? Might keep it interesting for the higher level/bigger crafters.