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Missions Consider MU when making IFN missions

Discussion in 'Wishlist' started by Skandis, Mar 25, 2012.

  1. Skandis

    Skandis Member

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    One of the biggest reasons I practically stopped hunting on Calypso was the introduction of missions. Or rather, the introduction of missions to kill high markup mobs.

    Before missions you could go off the beaten path of shooting daikiba-argonauts-atrox and hope to find a mob that had worthwhile items. A mob like the molisk.

    Before the molisk missions the teeth of the molisk were fairly decently priced (500% or so) because the molisk was a very odd mob. It had low hp, insane regen and looked kind of pathetic. The teeth themselves were also hard to collect (about 12 pec of teeth per PED spent). This naturally meant that most players avoided the mob, which created the high demand (and MU) by itself.

    When MA then decided that everyone should hunt molisks by giving out those 16 600 kill missions, the teeth dropped in value greatly. Your average joe had no interest in waiting four days to sell the teeth to some clothes crafter, which meant undercutting happened. Right now the teeth are priced at less than 200%.

    The end result was that your average joe disliked shooting molisk, but did it anyway 'cus there was a mission. The tooth peddler disliked the entire idea. I can also only imagine how happy the clothes crafters were that were sitting on a chunk of molisk teeth that just continually dropped in value.
     
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