Discussion in 'Feedback' started by Mister Goober, May 25, 2011.
Got to say Arkadia = thumbs up!
To Dave and all the people who worked their asses off to bring us Arkadia a job well Done!!!
I specially want to thank you for bringing the fun relaxing game atmosphere back to us after 3+ years of stress and bullshit from the MA swap tp FPC and the Crytropia switch over fiasco that still persists on Calypso.
The professionalism that makes up your team really shows in how smoothly this has been integrated compared to the nightmares that are still going on with RT and NI. The game looks great, it plays even smoother, and the effort to make the scenery look more realistic then plastic really comes thru. I have much to see and do and like others I will and do have things Id do a little different but over all ARKADIA ROCKS!!!
Thanks again for bringing a reason to log on back to the game.
That is I think the spirit that many of us feel.
Like McCormick said before, the "feel" of PE/EU was gone, for me it's back with Arkadia.
Call it like you prefer, but the feel/mojo/thrill is back! :hail:
Now get out of that firebase and burn some skin with your laser!
Very good work. I love the small details. The fact that you can climb places you would not expect to. The fact that you can drive in places where you expect to get stuck and other such small details provees you know your job. Land is perfect for miners. Mobs are great for hunters. In time, loot should follow. The fact that you started with BP's and your resources will be used from the beginning is a huge plus no other planet has at this time. I wonder how can you start a planet without that...
And new player side of the game, with tutorials and all is just great. Best starting place for a new avatar!
All of the aboves Dave & team
Congratulations on a great start
I was so used with crap sound in entropia I always disabled the music. And I started it now. Music on Arkadia is exactly how the music in a game should be. Thx a lot! Great work!
Congratz on launch, looking good
Will stay here a while (or maybe two).
The music is great, but too short at times. Like a "blast" and then silence for 5 minutes.
And I really like how the mob names make sense and the numbers on the weapons/items progress 1-5. It's nice to see some logic in design.
Thanks guyz, it look very promising, cant wait to see the underground and storyline missions
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Yes I certainly agree with the OP and many others who have posted here. BRAVO!
Trees and rocks are solid (that I have encountered so far), Armour is not in pink or day-glo orange with a target on it, and looks cool too, frankly, it still feels a little dreamlike, but I feel that customer feedback has started to MATTER, and I have thoroughly enjoyed exploring so far, am looking forward to other missions and what else you guys can cook up for us, but I think this sums it up from my perspective :-
TY, and hope you continue in the same vein, GL
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