I have the vehicles, weapons and ped to apply this concept, but don't know about implementing it. If I don't, someone may, maybe somewhere. Be advised that many interests have a, well, interest in keeping things they way they are. Any new factor in the equation upsets the delicate balance of gameplay, mostly of those who have the most to lose and least to gain. In the chat development I got all bogged down in arrows and titles and dynamics of space pvp blah blah blah, but at the root there is the idea of security at space stations. Not a new one. But what kind of security? There is the free firestation model where volunteers scramble and defend the space station at their own personal cost and in the goodness of their hearts to go chase off pirates. Or there is the security model, a person on the space station, collecting taxes for safe travel to the planet. Dont pay, get shot down. Pay, get an escort. Still cheaper then the TP and it pays for the service. The question is, which one can be done? Its all up to you. In any event, it would be my policy, and one I would foward to any organization I put my name too, that we have a "You Don't shoot, We Don''t loot" policy so it is not about stealing from players. Taxes are not theft, right? Is this against any type of ToS? I was once pinned down by a pirate. Would not let me leave the SS. You can imagine why. Would not letting a person leave the SS be a violation, and if so, of what part(research) If it can not be made ToS friendly, then it is a non starter.