Wave event wouldn't be optimal for skilling/PED cycling IMO, but still an interesting addition for wave event fans. Blackhawk's idea for an alternate mob with similar stats would be acceptable as well (maybe make it's threat level even higher, if possible, to make it an even better skilling mob). Here's a few additional suggestions: - Make the new very dense spawn over plain fields, make the entire spawn have an area of, say, 500mx500m, but actually sub-divide it into four 250mx250m spawns close together, to avoid wild respawning all over the place (size figures were merely an example, wouldn't mind it being larger). - Divide the really big area of the Carabok spawn south of Resolute Firebase into several smaller area spawns. That way the carabok respawn in the general area they were killed in, rather than anywhere in that gigantic area. - Not sure if this is possible, but increase amount of spawned Carabok in academy spawns depending on the amount of avatars present. Right now when there's only one or two newbies there at a time, 4 Carabok is ok, but should Arkadia get a larger newcomer wave, I can see those spawns becoming insufficient. Would love to hear from David or other Devs what their veredict is.