Hi! Some years ago i remember Arkadia being the 2nd biggest planet in our universe (and i was a massive ark fanboi), a very busy hub with lots of people on the quarry trading, with lots of people hunting and plenty of LA activity, where mining and crafting were also a thing, and the underground also had plenty of activity and people were expecting the great smuggler armor and well, smuggler plates. The smuggler mission ended up being very disappointing and scared people away. With loot 2.0, armatrix and efficiency, all those beautiful arkadian Herman weapons disappeared, as with the high powered amps - perhaps arkadia tried to bounce back before or after that time with the Herman weapon upgrades, but they were mostly more trouble than anything else, and probably just 1 or 2 or 5 avatars ever used that. And when the weapon crafting died in Arkadia, arkadian mined resources lost markups, arkadia lost miners as there was no point to mine for materials that weren't used anymore, also the nicest markups from mobs in Arkadia died and hunting became slightly pointless with little appeal. Then came the Ark moon, a chewing gum ball floating in the space ocean, painted by 5 year old kids in some sort of primary school class - good for them, but not really inspiring. There's too much empty space, and there's not an engaging theme to tie the moon, planet and underground with a solid story and a mission that takes players through the "Arkadian Cluster". And with the moon, came the deeds, perhaps a plan to generate more income since the smuggler mission ended up a fiasco and crafting, mining, even hunting were going down the drain, but well... perhaps even those are revealing themselves as another gimmick, being very slow to sell, and because the ark moon doesn't really have much going on for it, they just return close to 0 return. And now we have the codex. Arkadia used to have a great incentive for LA owners and possible buyers, which were unique mobs. But there´s no unique mobs anymore - all the mutated variety are now part of the "generic" mob missions in the codex, and loot pools for those mobs seems shared with the "generic" variety. At the same time, the arkadian owned spawns are getting crazy small and there´s not that many mobs to hunt anymore ? Yuka spawns are a misery, Arkadia LA (i believe ALA 02 that has nusul and bokols, and used to be a red dots sea, now has half of what it had), same as with generic otorugi, beladoth, kiana or more mobs.... And well, now we have the Gold Rush, perhaps a teaser to draw players into the planet but a few days have passed and there´s not any information yet... is it going to happen ? is it going to take as long as the rewards from a previous gold rush took to be delivered to the rightful winners of those competitions ? So.... What is happening Arkadia ? You've been failing to your fans and players for quite a while, would be great to see a solid roadmap or something that will cheer the players up, a plan that will bring miners and crafters back to arkadia, a plan to make the mobs more appealing and with more interesting markups, a draft of a mission that will tie all the bits together, just something that seems to have some sense and actually the players can see as something serious, not the joke that is starting to become. Please do something. Thanks.