Suggestion Print Screen and Skill Dump

Discussion in 'Feedback' started by DaughterOfAnarchy, Dec 24, 2015.

  1. DaughterOfAnarchy

    DaughterOfAnarchy Active Member

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    Two small things, but which I miss a lot (have them both in the other game I play).

    1. Print screen

    Especially since simple print screen + paste in paint not working on Windows 7/10 by default (I know it can be "tweaked" to work and there are third party programs doing this, but we're not all computer wizzies), it will be really nice to have a in-game coded print screen function, which would save the screenshoot in a folder within the game directory.

    Optionally (but not absolutely necessarily) would be nice to be able to set conditions when to automatically take one (like on getting an achievement, a global, a hof, whatsoever).

    2. Skill Dump

    An option to save list of skills and professions in an external text file, which we can later analyze / process / covert / import in excel / etc; but from the game all we need is an export option in text or csv format.

    The other game I played has two options for that:
    - automatically on every logout
    - manually at any time by /skilldump command
     
    Last edited: Dec 27, 2015
  2. OZtwo

    OZtwo Active Member

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    • Informative Informative x 1
  3. StarDrifter

    StarDrifter Member

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    Entropia Tracker has Print screen Function - Automatic for Globals / HoFs or on command by hitting P.

    I also use Lightshot, quick cloud upload for sharing or straight to printer / file. allows you to select the capture area.
     
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  4. DaughterOfAnarchy

    DaughterOfAnarchy Active Member

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    Yep, there are external options (and I thank you for listing them), I never said they're not, and for now we can relay on that... but they all have their disadvantages (like having to install a third party piece of software which clogs the system resources, which can easily become a hassle if you play from more than one computer and/or you have a low specs computer), so just think it would be awesome if we would have them coded directly in the game client, just as in the case of many other games. :)
     
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    Last edited: Dec 27, 2015