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Watch This Planet Arkadia Update 2013.3 (5th November 2013)

Discussion in 'Planet Arkadia Release Notes & Updates' started by ArkadiaBot, Nov 5, 2013.

  1. ArkadiaBot

    ArkadiaBot Bringer of News PAF Administrator Planet Arkadia Official

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    The following are changes that come with Planet Arkadia Update 2013.3. This information is provided to the extent that the IFN and ACA are at liberty to discuss at this time. Log in today and check things out for yourself, to discover how the changes affect you!


    NEW CONTENT

    Mutated Mobs will no longer spawn in the wild

    • The IFN Science Division, with help from volunteer colonists and squads from the IFN Commandos have managed to successfully cull the recent spate of Mutated Mobs. As a consequence, Mutated Mobs will now only be available with the spawning of Mutated DNA on one of the private Land Areas.

    New IFN Base

    • In support of current and future operations, the IFN Engineering Corps have established a new regional IFN base near the site of the old Valiant Firebase. This replaces the previous Firebase, and so the existing Valiant Firebase TP has been moved accordingly.
    • Major upgrades to both the base structure as well as colony support facilities have been made, along with ample landing facilities. All colonists are advised to make themselves familiar with the new base in case of emergency.

    Oil Rig Operational!

    • The IFN Engineering Corps have finally managed to get the Arkadian Oil Rig working. It is now operational and pumping out a steady supply.

    New Land Areas Available!

    • ACA surveyors have finished their planning and land allocation fieldwork. As a result, the remaining deeds for Land Area ownership have been made available and are currently held by the Arkoin Broker at the IFN Supply Depot. If you want to own your own private piece of Arkadia, now you have your chance!

    Viceroy Armour

    • Bill has altered the patterning of his customised and highly sought after Viceroy Armour. From now on, he will no longer be providing the special "SkullCandy" edition to people that speak to him after today. Instead, he will be offering standard Viceroy; it has the same stats, just not the blue skull on the shoulder plate.
    • If you have already spoken to him regarding getting a set of the SkullCandy version, he has agreed to supply it to those people that still have the mission active.
    • Bill has further agreed to accept unwanted sets of the Skullcandy version in trade for its TT value (full set only).
    • In addition, you may trade in either the full set or separate pieces of the standard Viceroy in exchange for its TT value. After doing so, you may once again take Bills mission in order to get a new set or new individual pieces if you wish to search for better tiering rates.

    Mining Missions

    • The ACA and IFN have organised a number of Mining missions in order to issue some challenge to the illustrious Miners of Arkadia.
    • To begin with, a variety of Ores and Treasures have been initialised.
    • Subsequent updates will add further Ores/Treasures/Enmatters.
    • These missions will be available from the Quarry Managers Office.

    New Wave Spawns

    • Five (5) new wave spawns have been detected in and around the Celeste area. These spawns seem particularly suited to our less experienced colonists and as such may be utilised for lower level training and skilling. However, even low level creatures can be a handful in large numbers, so watch your back and carry plenty of ammunition!
    • The locations of the Wave Spawns have been added to your map.

    Smuggler Activity increase

    • The IFN have expressed concern at rising levels of Smuggler activity. Items were recently stolen from an IFN storage and investigations are underway. The IFN reminds all colonists that the Smugglers are dangerous and are to be considered a threat to the stability of the colony.

    *********************************​

    Additional Information


    Bug Fixes

    • The development team have bought a fresh can of bug spray, a new swatter and a rolled-up newspaper. As a consequence, several annoying bugs have been fixed. Among these was the bug affecting the correct display of Riptor Leather Texture.

    Known Issues

    • Some armours still have a glitch causing the right eye to melt and droop down to the ground. We are hopeful of a resolution to this issue soon.
    • The new Valiant Firebase has some graphical issues with how it loads. A number of changes and improvements have already been made with the upcoming mini-patch due Tuesday next week (12th November).
    • Some armour parts and shops are experiencing item visibility issues.
     
  2. the-unknown

    the-unknown Member

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  3. OZtwo

    OZtwo Active Member

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    All looks good...can't wait for the servers to go online!!
     
  4. cute781217

    cute781217 Active Member Pro Users

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    That's it for 4 months? It's just some mining missions and 5 wave events and possibly some missions for smuggler? Sounds not that bad but 4 months? I hope there are things not being listed here, just wait us to find out the surprise or it would be quite disappointing for me as Chris said it's mainly focus on Economy side which I don't see from the release note at all.
     
  5. Amathera

    Amathera Member

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    I don't know who made the whole rig area, but it's a big NO. Rig elements blocking most of the hitboxes and avatars, besides, its extremaly laggy, fix pls :)
     
  6. Cly

    Cly Active Member

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    Just as a note...
    Arkadia's PP download was over 700MB today.

    Caly's was around 170MB.

    Use that metric to get a slightly better idea of the work that went into this update from Ark.
     
  7. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    Cover to hide behind sounds good to me, no?
     
  8. ruskea

    ruskea Member

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    "The ACA and IFN have organised a number of Mining missions in order to issue some challenge to the illustrious Miners of Arkadia."
    so i found 10 mining missions all ACA, is there IFN missions somewhere else? i dont really like to surf around the quarry long enuf coz within 5min i always crash.. so would like to know exact location so i can run there right away
     
  9. Amathera

    Amathera Member

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    I have nothing against places to hide, but should be fair for both sides and as it is now it looks like there are invisible walls and the only weapon you can use is the one with splash dmg :surrender: Anyways, it doesn't seems like it worth it, rig is working extremaly slow and droping about ~50pec (so much worse than noob rig on calypso). As someone already said there, its better to go sweating nusuls :rolleyes:

    Big thanks for the mining missions, sadly most have no MU
     
  10. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    Invisible walls are no fun. I wonder if the rig is fueled from ammo spent in the pvp zone.
     
  11. Amathera

    Amathera Member

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    Maybe, that could be the one of the reasons, or its just broke again!
     
  12. billairboy

    billairboy Member

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    I have to agree, a bit thin :p
     
  13. Vadio

    Vadio Member

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    Someone can list to me ARK mining mission?
     
  14. ruskea

    ruskea Member

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    first mining mission bug(?) no continue to songtil mission
    also for info it seems all of the missions stage 1 give various mining skills of 0.3ped value
     
  15. Kitten

    Kitten Adviser Pro Users Arkadia Adviser

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    VU is awesome!!!! theres new looted (L) guns and UL armor! the new ifn base is houses estates the missions are cool this is great vu :D

    Also it seems to be running smoother on the old laptop at work :eek:
     
  16. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    Just asked about this in Skype (the red bit).
     
  17. KikkiJikki

    KikkiJikki Well-Known Member Pro Users

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    Just a note to armour sellers that the bug introduced last VU has been fixed. You can now place and see armour parts in shops.
     
  18. sledgehammer

    sledgehammer New Member

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    [​IMG]

    Just got my key, and all the ped I wasted inside it (was halfway through) stolen by MA/Arkadia. Not only was it stolen, but then I get this retarded message saying I am being "compensated" for the theft, and I don't even get that added to my card!!!!!! I expect this to be fixed NOW!
     
  19. KikkiJikki

    KikkiJikki Well-Known Member Pro Users

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    Sledgehammer,

    did you check the compensation tab in the Ped Flow Centre?
     
  20. sledgehammer

    sledgehammer New Member

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    Yes. Nothing there. Even if it were, it is just a fraction of the ped of which I was just robbed.
     

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