Watch This Planet Arkadia Update 2012.6 (9th Oct 2012)

Discussion in 'Planet Arkadia Release Notes & Updates' started by Cyrus, Oct 9, 2012.

  1. Cyrus

    Cyrus Well-Known Member

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    View attachment 5518
    ORATAN ALERT!


    Oratan Lancer Rises Among Wave Spawns!
    Two reports, here and here, describe a ferocious mounted adversary, the Oratan Lancer. It appears that they are being found among waves of Oratan at their camps around Sentosa! Co-ordinated colonist assault required!

    Mysterious Occurrence at Sanctuary Cove!
    The IFN Science Division is at a loss to explain the change in appearance of the Kadra, and research has begun to find an explanation.

    Oratan Camp Wave Spawns
    When the IFN first arrived on Arkadia, Oratan seemed to come from out of the earth itself. Eventually their uprising was quelled, evidence of their habits was scarce, and their camps on Sentosa remained empty.

    Now for the first time, Oratan seem to be much more present at their camps, and there is speculation that this has something to do with the Oratan Lancer. With a Kamaldon as its steed, it is highly dangerous and difficult to slay. It should be approached with extreme caution.

    To help keep these new uprisings at bay, the IFN is requesting colonist assistance. If you are combat-ready, or capable of flying Arkadia's warriors to the campsites, you are asked to gather at Celeste Quarry to offer transport to the various Oratan camps.

    For a visual guide to the camp locations, we highly recommend the Oceanic Mapping Software, officially supported by Arkadia Studios. Otherwise, the currently known camps are at the following locations:

    11425, 11485
    17860, 14400
    17665, 14800
    18215, 14970
    18410, 14580
    19020, 19125
    20825, 19825
    17980, 23260
    26830, 22420
    28340, 22870

    Prepare yourself and join the fray! Volunteer your air transport from Celeste Quarry to help get as many warriors to the camps as possible.


    New Content

    • Oratan wave spawns have been introduced at the aforementioned Oratan Camp co-ordinates. Depending on which camp you venture to, you will encounter one of three different difficulty levels.
    • The unprecedented Oratan Lancer is being encountered in wave spawns at Oratan Camps.
    • Four new UNLIMITED TT weapons have been introduced, and replace the previous (L) ones:
      • The following four weapons are now available in the Trade Terminal:
        • Herman ASI - 8 R
        • Herman ARK - 8 R
        • Herman CAP - 99 R
        • Herman LAW - 99 R
      • The following four weapons are no longer available in the Trade Terminal (but can still be manufactured and looted):
        • Herman ASI - 10 (L)
        • Herman ARK - 10 (L)
        • Herman CAP - 101 (L)
        • Herman LAW - 101 (L)
    • The Kadra has a new appearance. Scientists are currently unsure how this happened. Perhaps this new alien-looking creature usurped the previous creatures over night, or perhaps the previous creatures have somehow morphed. Perhaps there is some kind of infection, bug, parasite or virus at work. Research is being conducted, and will be shared with the colonists as the situation becomes further understood.


    Fixes and Improvements

    • Among much work to continually improve the experience in the underground city of Aakas, two specific major changes have been made to the instances:
      • A number of doors have been implemented between rooms, that will not open until you have killed in the vicinity of 50% - 80% of the mobs in that room.
      • The network of revive points in the instances has been completely reworked.
    • Liakon armour has received adjustments to the maximum TT value of two parts. Note that any particular item's current TT value is the same, and that only the maximum TT value has changed as follows:
      • Harness max TT has changed from 26.00 PED to 48.00 PED
      • Arm Guards max TT has changed from 24.00 PED to 42.00 PED
    • IFN Challenge missions have been reworked to provide different rewards, in line with new MindArk requirements.
     
  2. cute781217

    cute781217 Active Member Pro Users

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    How about the arkoin brokers, would they be working after the VU? and where's the new IFN challenges? How about those unlimited rifle, would they start to drop after this VU too?
     
  3. RexDameon

    RexDameon Active Member Pro Users

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    no brokers and no new ifn?
    "so what we do is we get other people to make planets get them to make tons of content then we dont put it in bankrupt the planet then take control over it and then put all the cool stuff in."
     
  4. Ridan

    Ridan Active Member

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    hmm abit curios bout this TT change how and why. Might be we got abit overpowerd I guess. I think I might like it but have to w8 and c.

    Other then that and the lack of brokers which imo is really sad that we dont c in here that will hurt our economy in a major way as it most likely means it wont happen untill the next VU that is atleast 4 weeks away.

    Other then that I like whats comming :). The kadraa I assume is needed and we will have more stuff like this inc shortly im betting :).
     
  5. nutrageti

    nutrageti Member

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    so the weapons are now unL? nice :) good update but still missing those brokers though i guess it might be added after forum auctions end
     
  6. zume

    zume Active Member Pro Users

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    It is different weapons ranging from 2.5-5.0 to 4.0-8.0 dmg.. crashed before I saw the cap, but the stats on the rest are:

    Herman ASI - 8 R: BLP Pistol, 115 ammo, excellent dura, 80 atts/mins, 2.5-5.0 dmg, 38.5 m range - 4 ped TT..
    Herman Ark - 8 R: BLP Riffle, 165 ammo, excellent dura, 46 uses pr min, 3.5-7.0 dmg 55.0 m range - 2.5 ped TT..
    Herman LAW - 99 R: Laser rifle, 190 ammo, excellent dura, 40 atts/min, 4.0-8.0 dmg, 49.5 range.. - didnt see TT before game crashed, but guessing 2.5 ped TT too..
     
  7. rick_janson

    rick_janson Well-Known Member Pro Users

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    There are new missions, as per the list that Cyrus posted a couple days ago.
     
  8. cute781217

    cute781217 Active Member Pro Users

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    Oh another thing about mining amp, david said it might be solved in this VU, would it start to drop too?

    I checked IFN challenge terminal after the VU there's no new IFN challenge available yet.
     
  9. rick_janson

    rick_janson Well-Known Member Pro Users

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    I was told there were... As I wasn't able to log in, couldn't verify either way, so thanks for clarifying. :)
     
  10. Ridan

    Ridan Active Member

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    acctauly I had the ?? but no new quest :D
     
  11. Ridan

    Ridan Active Member

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    oh btw this update acctauly held something that is a HUGE :O for me.
    AH fee cut by a quarter. Not al the way but this shows someone got a brain :D
     
  12. Kitten

    Kitten Adviser Pro Users Arkadia Adviser

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    Wow at the auction changes :eek:
     
  13. harmony

    harmony Active Member Pro Users

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    I have some mixed feelings about the auction changes. I always believed that the auction fees go straight to MA/planet partners, and every time i put something on auction i thought I was helping them out (which is one of the reasons i hardly tt anything).

    I'd rather waste some peds on auction fees then loose them out hunting. Getting 70% tt return on an instance i feel scammed, paying 30 peds of auction fees on something i am still happy since it sold for way over tt value of an item.

    Ohh well in the end it's good for my pedcard so i guess i'm happy :)
     
  14. Laradon

    Laradon Member

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    maybe this helps, past comments, if nthing changed auction fees are trasnfered into loot pool http://www.planetcalypsoforum.com/f...st-comments-about-decay-and-MindArk-s-revenue
     
  15. kenji

    kenji Active Member

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  16. Trill

    Trill Member

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    I believe lower auction Fees will lead to higher income from Auction Fees.
    The reason is simple, people will offer more small stacks on Auction instead of dumping them into the tt.
     
  17. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    being able to appropriately price those smaller stacks would be handy too instead of having it round up to the nearest PED
     
  18. rick_janson

    rick_janson Well-Known Member Pro Users

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    What's really annoying about that... It shows the decimal places, but they're disabled... Why show it if they're not usable?
     
  19. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    yeah exactly
     
  20. Fallen

    Fallen Member

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    indeed, i wouldnt mind more than 2 pages of auctions while we are wishing, with all the different types of loot and resources in the universe it doesnt get any easier turning my peds around.