Entropia Universe 18.14.3 Release Notes Changes The instance cooldowns on ARIS are now triggered when the boss dies and when leaving the instance voluntarily. This is to make it possible to retry in case the client crashes or there is a disconnect for other reasons Increased light in cave instances Reduced range of turrets Increased size of the Weak creatures Fixes Fixed DPP irregularities on the Hyperion Aurora and Obscura weapon series Replaced the TT-weapons in the loot with their “Improved” versions Decreased the thresholds for what counts as hofs/globals for the Weak, Defective, and Faint creatures Replaced all the destructible objects with interactive terminals in the daily instances Dead Central Processor is now refinable Fixed progress bars for daily hunting missions Clarified that the armor upgrade requires 10x Catalysts, and that it will return the excess value in Nanocubes, in the item info for the different Hyperion Armor pieces You cannot teleport using Mindforce chips to the edge of the server anymore Known Issues Sound is not working correctly on ARIS. AI missions are generally too time consuming on ARIS MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved. Continue reading...