RSS Feed Entropia Universe 14.1 Release Notes

Discussion in 'Entropia Release Notes' started by ArkadiaBot, Mar 13, 2013.

  1. ArkadiaBot

    ArkadiaBot Bringer of News PAF Administrator Planet Arkadia Official

    Messages:
    1,770
    Likes Received:
    221
    Trophy Points:
    63
    NEW FEATURES

    • A new on-screen mission tracker interface has been implemented, which is automatically displayed when a mission is tracked in the quest log.
    • A new option is available in the team interface to specify the share of loot that can be earned through healing members of the team.
    • The maximum TT value of make-up masks has been reduced to 30 PED. Existing masks with values above 30 PED have retained their current value.
    • The interface for turning in items to quest NPCs has been improved.
    • Hair, face and body selections in the avatar creation interface have been limited to basic options. More advanced options must be performed by hair stylists and body sculptors.
    • Helpful tooltips have been added to the avatar creation interface.
    • Mindforce Attack Chips can now gain tier levels.
    • Weapons no longer decay or consume ammunition when attacking a dead creature.
    • Weapons fired in PVP areas once again decay and consume ammunition.
    • The item information panel for armor parts now display the actual and maximum protection values, to reflect the lower protection offered by items below maximum condition.
    • The condition limit for all items has been set to 3%, with the exception of make-up masks & participant content screens, which have been lowered from 90% to 10%.
    FIXES / IMPROVEMENTS

    • Various garment issues have been corrected.
    • Miss and evade messages now display correctly when attacking a creature.
    • The damage of area of effect weapons has been corrected to prevent exceeding a weapon’s maximum damage when damaging multiple targets.
    • The yellow mission target indicator has been made more visible to facilitate tracking of quest objectives.
    • An issue causing avatars to twitch in the avatar creation interface has been corrected.
    • Only creatures spawned on a land area will contribute points to events hosted on the land area.
    • When constructing items while using residue, residue from multiple stacks will be used to bring the constructed item to maximum condition.
    KNOWN ISSUES

    • Fog is not shown correctly in certain situations.
    • Some blueprint and blueprint book names are displaying incorrectly.
      *
    MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.



    Originally posted here...
     
  2. Kitten

    Kitten Adviser Pro Users Arkadia Adviser

    Messages:
    725
    Likes Received:
    399
    Trophy Points:
    63
    Holy cow wow updates :eek:

    3% limit now on my archon swords? and my UL lr48 :D

    WOW so awesome

    AND can tier up MF chips? :eek:

    and I LOVE can set rewards for your Healer!

    holy moly this is big
     
  3. Lazz

    Lazz Active Member

    Messages:
    326
    Likes Received:
    37
    Trophy Points:
    28
    Yea this sounds good :)
     
  4. Neil

    Neil Adviser Pro Users Arkadia Adviser

    Messages:
    3,094
    Likes Received:
    276
    Trophy Points:
    83
    Nice changes... I like that carcass shots no longer cost ammo, the 3% limit on swords is GREAT! Those are the big ones for me.... I'll check out the healer settings... I don't want my healer accidentally getting my Smuggler when it comes! :)