I'm seriously considering a change of direction which means I may have to let my 'Gennie' go..... Genesis Stingury Tier 7.3 This is how it is in its current state with MTA VI attached and 7 levels of damage enhancers.(last two tier numbers are about as good as you can expect) ~~Entropedia Info Here~~ BLUE is base damage-No amp or enhancers. GREEN is its current set up as you see in the first pic RED is Tier 10+MTA X This is the fourth highest Unlimited SIB knife in entropia and is already in the '100 Club' at tier 7 with more dmg to come.(Tier 7+MTA X is 114DPS) Its also the highest tiered Stingury in game.(dont know if there are any other T7's but there is certainly no T8 Stingury yet) The blade is always kept at minimum TT which is 505ped. These don't come on the market very often so if your after a serious short blade option that has the versatility to go from 53DPS to 130DPS and all stops in between this is for you. Where I go from here with my possible gear change and final decision to sell will depend on the interest/offers this gathers. The only thing I would consider a trade with is a high tiered Spirit Mk 1 otherwise it'll have to be peds or CLD's. Best chance of a quick reply is through the forum so just send me a pm here if you're interested. Thanks. I've decided to put it on the market and see what happens..... SB +16k No BO If I get the SB before May 22nd (midnight MA time) I will throw in the MTA VI for FREE!! Auction will run for 7 Days after first Bid. 10 minute sniping rule. Will negotiate trade for CalyTrek Spirit MK 1 otherwise its peds and cld's only.I reserve the right to blah blah blah etc.....
Im trying but still a long way off. I wanted to spend a few hours a night this week skilling but unfortunately I am working away from home and left my Gold card behind!! Duh!!
you can actually buy the gold pack as many times as you like now. So yeah you'll get your pills that way but you'll be left with a bit of kit you probably dont want to use but cant sell/trade or TT it. Which depending on how fast you cycle peds you could make back the TT of the stuff you cant use in skills. for instance if you cycle 1kpeds in an hour you are essentially getting 1500ped worth of skill gain. To go out and skill that extra 500ped conventionally and receive the average 90% return you'll lose 50ped but then again it could cost you 200ped if you come back with a 60% return. So that extra 500ped worth of skill gains could cost you anywhere between 200 and 50ped but with the gold pack you know exactly how much those extra skills are gonna cost to gain by the stuff you cant use in the pack.
Agreed. Ill look into that. The gold pack also comes with a load of PED and other crap, so if you TT everything except for the pills, not sure how much they cost.
You get peds and universal ammo. IIRC the cost per pill is 4 ped after deducting ua and ped. The armors can be used as plate holders for economic protection and dumped in NI storage when done. The fap is good though, decay them to zero and dump on NI for "free" heals, keep the one with highest TIRs if you like to set up arbitrary goals like me.
Is there no way to get rid of non TT able junk? You have to pick storage somewhere you never need it? I have a ton of junk already (mainly BP's) which is rapidly filling up the UG storage.
I'll have to recheck it as I remember not being able to get rid of something which I'm almost sure was from the goldpack. I'll take a look when I log in tomorrow. There was something mentioned that could once be TT but you would get nothing for it and because people were clicking straight past the warning screen without reading it properly and then ended up with nothing so it was changed to not being TT-able. I dont know if this was the Goldpack stuff or not,maybe someone else has a better memory of what it was.
It's not really that bad: you're going to use up the Peds, Universal Ammo and Skill Pills. While you can sell the Oil and HDNA. So then you're left with the Armour, Fap, Scope and Rifle/Amp: you can store those in the inventory of the Car. (Or perhaps use the Amp and Rifle in your Inventory as a backup.) Which would make the amount of Storage spots needed for this: a total of 1. Oh btw, if the AU Storage is full with BPs: are you using BP Books? They save a lot of space, and are cheaper than buying Containers or Vehicles.
Thanks for the advice but I am a dedicated Mellee user, so the scope/ rifle/ amp are useless (can use for tagging but I already have several taggers including one from the last gold pack). The Uni ammo is also pretty useless. I have a car (although I could sell that and keep the gold pack one). Re AU storage, I am not using BP books. I have a full set of BP books (obviously not full) that I keep on the surface (well I am on Caly at present so they are there). The ones in AU are the duplicates I have. I should TT them, but I see them going for 1-2 PED on AH and so I am reluctant. I would rather just sell them in bulk to someone, or even give many of them to a Newbie but there seems no interest. I refuse to buy books and organise them when they are effectively trash to me! And my apologies for somehow derailing a sales thread for a really nice item! Ill get my head down and skill and if you still have it and want to sell it in the future, I could well be interested!
Ah yeah, those duplicate BPs can pile up quickly. I've been giving them out to starters. Since that's how I got my first BPs too. And it's nice to keep that chain of friendliness going. Btw, it's great that a bit of banter is allowed in Trade threads here. As long as the OP is ok with it: they are more interesting to read than just the standard . Oh, and a very nice sale thread indeed: very detailed and tempting.