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Thread: Planet Arkadia Update 2012.2 (21st Feb 2012)

  1. #1
    Powerful Member Cyrus's Avatar
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    Planet Arkadia Update 2012.2 (21st Feb 2012)

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    Important Note on the Underground Area

    The underground area is not yet available, we strongly recommend not downloading it as there is no advantage doing so prior to its release - you will still need to download the final content when it is released at a later date.


    Issues Fixed

    • Hoverpod texture issue resolved.
    • Fixed missing text in Trade and Technician terminals.
    • Fixed descriptions for Carapace Armour, Carapace Helmet, and Pulsar Training Plate.
    • Fixed male Carapace Vest in "ACA - Armoury" being delivered at 40 PEC. It is now delivered at 48 PEC as originally intended.
    • Weapon sounds no longer vary from shot to shot.


    General Changes

    • 8 Coins visual updates.


    Known Issues


    • The 8 Coins area map looks different to the rest of the planet and the maps of the areas around Resolute Firebase and Celeste Harbour have not been updated.
    • Stage 5 of various IFN Challenge missions are currently unavailable.
    • The Hoverpod does not have its armour values set correctly.
    • Estate Terminals show the wrong colour when set to private.
    • Limited Blueprint Book cannot be coloured or textured.
    • Some types of eyewear can appear outside or on top of the Armour Helmet.
    • Skin from some face/head shapes can be seen when wearing Armour Helmet.
    • Televators in buildings may link to the building next door in rare cases.
    • Feran are afraid of getting too close to the ground.

  2. #2
    Powerful Member KikkiJikki's Avatar
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    Hoverpods look much better now...

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    Senior Member cute781217's Avatar
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    Yao-Te WildHeart Huang
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    No sound whn firing cap-101
    Can't see the glass on hoverpod when it is in inventory
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  4. #4
    Quote Originally Posted by cute781217 View Post
    No sound whn firing cap-101
    Can't see the glass on hoverpod when it is in inventory
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    Thanks Yao-Te,

    That's good feedback on the glass, we'll work to get that fixed for next update.
    We'll ensure the CAP Sound is fixed in next update.
    Dave

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    Not just Cap-101 that's missing sound now
    No sound when getting hit by a mob, and no sound when healing with GYRO FAP-14 Smuggler


  6. #6
    Quote Originally Posted by Jenny ferr View Post
    Not just Cap-101 that's missing sound now
    No sound when getting hit by a mob, and no sound when healing with GYRO FAP-14 Smuggler
    Is that every mob or a specific mob? I'll have to look into the Gyro FAP sound.

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    For now Tiarak is the one I hunt and dont get any hit sound from, let you know after this hunt it it's any more mobs

    PS critical hits have it's usual sound, but normal hits missing sound

    EDIT: tried Halix Old at an accidental death and no sound from that either (tiarak Young - Guardian)
    Oro have sound when it hit you, sounds like ASI-10 tho (or at least how it used to sound, not the normal "hit sound")
    Ostelok got same sound as Oro

    EDIT2: sounds might be there just that you need to have volume to max almost just to hear it, and that will get me a headache in 5min hunting or so...
    Last edited by Jenny ferr; 02-21-2012 at 15:35.


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    Senior Member KMax's Avatar
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  9. #9
    Senior Member unicorn's Avatar
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    hey,

    i got another with the pod.

    when i first tried it today everything was ok on the fp-view from inside:
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    when i now enter the vehicle i see my arms left and right in the way:
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    and when i look from outside to inside i see that my avatar is leaning to the front alot:
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    i exited and entered the pod again and all was ok.

    i had it 2 times already. dont know if its related to the new hand graphic bug but i try if i can find out what leads to the weird position off the avar insode the pod and see if its reproduceable.

    but the pod looks extremely nice. is just fun to drive that thing =)

  10. #10
    Powerful Member Neil's Avatar
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    To me it looks like the two issues are related. The reason you see your arms in the wrong position is because your chest is too high and too far forward and the camera position is fixed while in the vehicle.

    The weird chest/arm position occurs only when I am in first person while entering the pod. If I am in third person while entering, then everything is normal.
    Neil Greenleaf Stockton

    Neil's Archaeology Shop carries Arkadian Keys 1-10, Hotfoot/Rage 5-40, Terramaster finders, Terra Amps 2,4,6,7, Weapon Sights & Scopes, and Portable Repair & TT Units. Prices under auction MU. Celeste Island 4, Lvl 2 (29600,10100)


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