Maybe it just me but every time I'm running inside the command center, I don't know where to turn - to the left or to the right, because one way is always a dead end. It became very annoying, especially at night. Also some of these command centers entrances are not lit properly. My suggestion - add a big arrow on the floor, like this View attachment 815
+rep on a really good suggestion. I've passed a copy of your pic onto the dev team and asked them to implement something like that. Watch for it in a future VU
I would prefer something like a good lighting... like the left side is completely dark and on the right you see the light already on the floor, shining outside too.
I agree nice idea with the arrow Endy. Does get little annoying at times when in a hurry and you end up turning the wrong way. +rep -Bemo-
From what I have seen some of the Command Centers are a bit owercrowded. Perhaps an increase in size will help, atleast at the bussy spots like 8coins and Sanctuary Cove
I think that would be the best solution. However on other planets it seems they just add another center. That might be an option too for the 2 mentioned spots if they aren´t already there now. I love the idea with the arrow too and it´s nice to see the devs will consider it. I had that problem with running in the wrong direction for a few times now. I think that the old calypso centers had an interesting idea with the red light showing the CLOSED areas. That might be something worth considering too.
If Arkadia gets more populated it will be very crowded, especially in the Sanctuary Command Centre. A little increase in size or something might be a decent idea, just like making it easier for us to find the correct way to run. I hope MA fixes decoys too.. it's already flooded again with sheep sounds =/
It has two doors, Back and front .... I think you mean 4 doors then. And I like the design so far Simple and best not like the trade centers from another planet where you get stuck the whole time
I vote for 4 doors and extra command centers to accomodate all the people in busy area's! The idea of the arrow is nice but I think it will look much better without any arrows:surrender:
Well like David has said in previous posts(I think...^_^)...as time goes on they plan on Arkadia changing and growing based on where people are the most...so if people are always in Sanctuary Cove then that will be the fastest growing/changing town...so no worries...give it some time... and as for the arrows...Awesome idea Endy! and nice work with the screenshot...^_^ +rep
Thanks! Of course I could suggest to make both ends open (duh) but arrow is the easiest solution for the time being. As to changing the size or the number of command centers - I'd wait till all LAs are sold and taxes added on them. That might change the population of Sanc Cove and 8 coins.
I know I've had to use a TP chip once to get out of the sanctuary cove command center. Perhaps make a 2 level command center. First floor has Revive, TT, Repair, Technician, Society, Auction. Second Floor is TT, Technician, Manufacture, Auction terminals. That way you dont get boxed in by AFK crafters.
Trying to put two doors on each end will force each station to get bigger by the size of that new doorway (and perhaps even larger) so as to accomodate all the terminals inside. It's already kind of crowded in those command centers, especially up at Sanctuary Cove.
Finally, I have time to say that you have found even easier solution to the problem, by just moving storage containers, so that they stick out to the aisle. Smart move!
Yep, passed your suggestion to the designers, they had a go with a decal on the floor, but it didn't look very good. They came up with a simpler solution.