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Suggestion Change number of tokens in Attribute Token Trader

Discussion in 'Wishlist' started by Sniqs, Jan 19, 2015.

  1. Sniqs

    Sniqs Active Member

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    At the moment the Attribute Token Trader only accepts 100 tokens and gives a +1 in the chosen attribute. If I understand the current NPC trading system correctly, there is no way to do a truly variable amount of tokens (i.e. you give any amount you have and get a corresponding increase), but it should be perfectly possible to add a trade option for 25 tokens that would give +0.25. In fact, you could just remove all the current trade options for 100 tokens and replace them with trade options for 25 tokens (it would be easy to convert any multiples of 25). This way players could readily convert their mission rewards if they so choose, since a lot of the missions don't give 100 tokens, but all of them give multiples of 25 tokens. As it is, you can't convert them even if you want to, becasue you need to have at least 100.
     
    • Agree Agree x 8
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  2. Nadie

    Nadie Member

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    Would love something like this especially as I have various tokens scattered over two planets as I don't have enough in total to hand in.
     
  3. Sniqs

    Sniqs Active Member

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    Bump it up. Just added some more tokens to my pile. I'll probably manage to get a pile of 100 to convert them in a few years... hopefully...
     
  4. Lovefall

    Lovefall Deactivated User

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  5. Sniqs

    Sniqs Active Member

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    Bump. I'd appreciate if an official could comment on this. Is there hope for our tokens?
     
  6. Lizzy

    Lizzy Deactivated User

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    I liked the original post in the past, I will +1 this *again*
     
  7. San

    San Well-Known Member

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  8. Sniqs

    Sniqs Active Member

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    Attributes were given as +1 not as a PED value, and since getting a gain of 1 in an attribute is way easier when it is low, people were complaining that they were forced to get that point at a time that might not be as beneficial. For example if you have 20 Agility, a +1 increase is basically worthless because you can get that quickly naturally. But if you have 100 Agility a +1 is a looooooooot of hunting. So MA gave players a choice with the tokens and that's good. My problem (and not only mine it seems) is that I can't convert my tokens even though I want to, because I don't have enough of one kind. I'd gladly take a +0.5 in Agility now if I could, for example.
     
  9. Bradley Killer Kell

    Bradley Killer Kell Member

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    Shoot, why not even go all the way, 1 Token for 0.01. Put in how every many you like.

    Basically it's the exact same thing as Buying Ammo at the TT, just with 'Token' instead of PED and 'Attribute' instead of BLP. Which means, you already have everything in place for the system, just change the Headers.
     
  10. Sniqs

    Sniqs Active Member

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    Yes, that would be ideal, but the current NPC trading window only allows you to put in specific amounts of items. So your suggestion would require a total overhaul of NPC trading. If only the number was changed to 1 token, someone who has 100 of them would have to talk to the NPC 100 times and drag the tokens into the window 1 at a time, which is not really practical.
     
  11. Bradley Killer Kell

    Bradley Killer Kell Member

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    Oh, I see. That would be horrible!

    LOL! Seems like a bad interface design then, that they should look at changing in the first place. I mean, what of the guy with 10,000 of these Coins, standing there clicking all those times to Trade them because he wanted to 'save them for later'. That's 100 Clicks also. Ugh.
     
  12. Lizzy

    Lizzy Deactivated User

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    Or you get a menu where you choose 10-25-50-100 tokens to trade.
     
    • Useful Useful x 1
  13. David | Arkadia

    David | Arkadia Administrator Staff Member PAF Administrator Planet Arkadia Official

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    This is something entirely in the hands of Mindark, not something we can change. We'll pass on your feedback though.
     
    • Informative Informative x 4
  14. Sniqs

    Sniqs Active Member

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    Thanks David :) I was afraid this might be the case, but who knows, maybe we'll see this implemented.