Skilling to 100 Agility points [hunting log]

Discussion in 'Hunting' started by cyrano, Jun 9, 2014.

  1. cyrano

    cyrano Member

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    for now i think ive got a good rhythm going on
    but because i want my hunting ped card and my mining ped card to be separate i took some time to come up with a way for this skilling to pay for it self
    ill skill and kill caraboks normally till i reach my 10 cycle minimum so about two sets a day
    then over the weekend ill punch vixens for their gears to recoup any losses and afk sweat skill off of haters
    since the return on vixens is usually 120% 2 cycles should cover the cost to get to rocktropia and back to arkadia


    if i end up with a net profit large enough by the time im ready to do agility missions i may tackle some of the less ped hungry missions on all the planets infact i may make a chart like my agility mission chart that does a rough estimate on the cost of each mission in entropia
     
  2. cyrano

    cyrano Member

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    tt put in this run (decay and ammunition) 17
    tt return before mu 15.27
    tt return after mu 12.27
    return 89.82% return

    net cost 187
    net return tt 174.77

    net return after mu 180.44
    net return percent after mu 96.49


    agility level before 42.34
    agility level after 42.82
    agility gained this run +0.48
    total agility gained 4.04
     
  3. cyrano

    cyrano Member

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    i think from now on im going to only update once a day
    tt put in this run (decay and ammunition) 17
    tt return before mu 13,29
    tt return after mu 13.29
    return 78.17% return

    net cost 204
    net return tt 188.76

    net return after mu 193.73
    net return percent after mu 94.97


    agility level before 42.82
    agility level after 43.10
    agility gained this run +0.28
    total agility gained 4.32
     
  4. Jennson

    Jennson Member

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    It's been a while since i saw such an increase of Agility myself. Good luck with your project and keep up the good work. Be aware it will slowdown soon, nevertheless it is good to have a reference to compare PED spend vs. Agility gain.
     
  5. cyrano

    cyrano Member

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    so i believe i found a better place to skill agility ill be heading there now and if its true ill let the results do the talking for me

    tt put in this run (decay and ammunition) 47
    tt return before mu 41.06
    tt return after mu 41.06
    return 87.36% return

    net cost 251
    net return tt 234.97

    net return after mu 193.73
    net return percent after mu 94.97


    agility level before 43.10
    agility level after 43.71
    agility gained this run +0.61
    total agility gained 4.93

    *edit depending on how the area im going to is may just skill up to 65 or so
     
  6. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    FYI your log is still invisible because of the white text.
     
  7. cyrano

    cyrano Member

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    is that with what im typing or the spreadsheet too ?
    nvm ill just make all my text golden rod from now on
     
  8. Jenny ferr

    Jenny ferr Well-Known Member Pro Users

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    It's what you write here, at least as I see. Yellow as you done now is visible but still hard to read when you use the Arkadian Debris forum skin. (switch to it at the bottom and you see what I mean, easy to switch back so don't worry about that)

    Question, why do you need all text to be in a different color?
    use color to highlight certain aspects of your posts instead of everything in one color as that will make it more easy on the eyes for most users.

    On topic, what weapon are you using?
     
  9. cyrano

    cyrano Member

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    for the first part mainly because im lazy and its easier to highlight everything and make it all one color then to pick out certain parts and change it each time
    also it gives my posts a bit of uniqueness to them

    for the second question im using mr fist the s.i psi-blade for the 17 ped runs and madame pew the s.i hk110 for the 10 ped runs