Watch This Planet Arkadia 2012.7.1 Patch Release Notes

Discussion in 'Planet Arkadia Release Notes & Updates' started by Cyrus, Dec 11, 2012.

  1. Cyrus

    Cyrus Well-Known Member

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    View attachment 6279

    The Arkadian Colonial Administration (ACA) recently conducted a vehicle congestion review across Sentosa. As a result, vehicle use is no longer permitted in Celeste Quarry. These restrictions are currently in a testing phase, and are open to further tweaks as the ACA conducts further research and gauges colonist feedback.

    When the ACA is satisfied that the boundary dimensions are adequate, they will be approved. Signs will then be installed at the edges of the boundary to remind drivers to exit their vehicle.

    Fixes

    • Carabok and Gallard spawns near Celeste Quarry have been adjusted in response to colonist feedback on new vegetation density. The ACA hopes there is now something for everyone to enjoy, and encourages further colonist discussion of the matter at Arkadia Forum.
    • The collision box of the Gallard has been amended to allow colonists to get a little closer.
    • Riptor collision box has been adjusted so that they don't push colonists around as much.
    • Shagadi Disintegration Sword has had the spelling of its name corrected.


    Known Issues

    • The Golden Door under Aakas is currently unstable, causing the server to crash. Crashing servers being a serious health hazard, the door remains non-interactive.
    • Gangnam style appears to have lasted until the year 3009.
     
  2. Snape

    Snape Master of the BanHammer Staff Member PAF Administrator

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    Oh good, at least now we won't have idiotic numbers of vehicles being spawned for no reason (yes i realise some people craft and sell vehicles but surely they don't need to spawn a dozen of the same vehicle to show their wares?!?) and that annoying habit some people have of crashing/dumping multiple vehicles into the TP causing massive amounts of lag for everyone else.
     
  3. isclay

    isclay Active Member

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    I 2nd that! This is a good call by the ACA. :hail:
     
  4. coz1969

    coz1969 Member

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    Yes, this is definitely an issue. *Shudders at the thought of Gangman style lasting until 3009* LOL

    Clearly, someone has a sense of humor! :p
     
  5. AdamSniper

    AdamSniper New Member

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    Awesome updates! But nothing for Christmas on Arkadia?

    And i hope the Gangnam Style is just a joke :D
     
  6. anthonymorris

    anthonymorris Platinum Member Platinum Member Arkadia Adviser

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    I think David does not do the gift thing for the eastern holidays, but it would be super awsome to get a christmas gift. And it could be some sort of dragon that i could ride, and while your at it could you make it breath fire?:dribble:I think we all would like that oohhh but they have to be feedable because i have 500ped of nutrition bars just waiting for pets lol:whistle:
     
  7. Larkin

    Larkin Platinum Member Staff Member PAF Senior Mod Platinum Member

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    Great news! Good call by the devs.
     
  8. andsim

    andsim Member

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    hmm now it is useless to respaawn for taxi services, it bad for them to service. what about parking spaces there ideal make thewm pay for 1ped per 1hrs to keep lag at min only for quad and all vtol
     
  9. zume

    zume Active Member Pro Users

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    andsim: I dont think it will be too easy to make small "vehicles allowed" zones inside a no vehicle zone.. coding you know..

    But maybe the zone could be limited to a certain height, and place landing platforms above the border with televators up there??

    dunno.. just a thought.. Havent checked how far out the no-veh zone is, but to me it sounds like laziness tbh..
     
  10. anthonymorris

    anthonymorris Platinum Member Platinum Member Arkadia Adviser

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    I just checked and its like 25-50m walk to spawn the quad or such. if the taxi guys cant walk that far then they really need to give it up :shrug:. I personally think the distance is a managible one and I really do not mind the walk to spawn the quad. see the problem is that there are a few who want to spawn everything the have and try to sellit that way, we all know what a quad slepnir etc are. it creates lag to have to load all that extra content. so the boundries are perfect whith-in sight from the tp, so nobody will jack your ride when your not looking lol.
     
  11. AlexSolo

    AlexSolo Member

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    Hello,

    when it comes to gifts I would appreciate if there are developements in the storyline which end in historic days of arkadia and turn into reasons to hand out a yearly gift then to remind of that ingame events.

    Mysterious happenings going on for weeks and end in a showdown colonists vs a dragon type mob with HP = hussk*56 turning into the day the dragon was defeated. To remind of the protection of arkadia and the people a yearly gift is given out with all cities decorated for a week with small quests and such.

    Something random then happening to look forward to which is not announced in release notes just there to discover.
     
  12. andsim

    andsim Member

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    can be possible limit 1 per avatar to allow to spawn a vehicle?
     
  13. anthonymorris

    anthonymorris Platinum Member Platinum Member Arkadia Adviser

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    it would still create a problem come on you should be able to walk 64 meters lol just confirmed it.
     
  14. Nor Alien

    Nor Alien Active Member

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    May Gangnam style last for millions of years!!! :whistle:
     
  15. andsim

    andsim Member

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    well faster is go to ch
    tp is near by
     
  16. Mordrell

    Mordrell Active Member Pro Users

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    I think I have always been the instigator of exploding the vehicles in the tp... sad to hear not everyone enjoys my tp art:(
     
  17. TimUnleashed

    TimUnleashed Forum Official Pro Users

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    What do you mean?
     
  18. KikkiJikki

    KikkiJikki Well-Known Member Pro Users

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    As long as they dont stop me landing at Celeste Harbour. I usually carry all of my (non-stackable, non-lootable) gear with me from planet to planet and its a very slow walk to or from the nearest storage to load/unload.
     
  19. andsim

    andsim Member

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    well i cant spawn outside of 65 meters due of land or not flat at all so it far away to have wo tree around, so tp to ch is easier
     
  20. Puck

    Puck Adviser Pro Users Arkadia Adviser

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    Best update ever. :)