I really like the way the Quarry is moving, becoming something like good old prevu10 PA. I had a thought... those oil/drill looking towers... why not have them spawn a little oil from time to time. That would for sure attract people to Ark / Celeste Quarry, call it marketing at a low cost. Just a thought
Whilst I understand your reasoning behind this suggestion, i'd have to disagree with it. As I understand it, the Quarry is meant to be an area for the new players and will feature in the New Player Experience that the A-team is putting in tomorrow (if I heard correctly during Daves interview with Zume). The last thing we want is new people getting disgruntled and leaving because they get shot by Ubers, "closing" the Quarry to "protect their Oil spawns" like they do on Calypso, when the new people are doing nothing more than exploring or completing their new player missions. Just my 2 pecs.
Actually, I think the OP's suggestion is an interesting idea. I would add, though, that it should not be enough oil, nor spawned frequently enough to make it worthwhile to camp the area. Also, the area in which the oil would spawn should encompass more than just the immediate drill/mall area, again, to keep avas from camping. And, needless to say, it would not be pvp. We don't need "ubers" or wanna-be bad asses trying to "shut down the rig" like on Caly. I think a very infrequent, wide-ranged, tiny bit of spawned of oil would be interesting.
Something you actually have to work for.. In the strictest sense, even the hoverpod and weapons aren't "free" in that you have to do something for them. If we must have oil spawns here, then a mission is better. But I honestly don't really think it's needed in the first place.
We already have stone and fruit randolmy spawning? Do we really need oil as well. Howabout implmenting a use for fruit instead (hint textures).
I would say leave oil spawns to the oil rig on Caly. Oil does not come from a quarry... rocks do. So if anything spawns from the quarry, let it be stones of some kind. But I'd much rather see the drills be part of a good mission chain than a free-for-all greedfest. Maybe they could spawn a new kind of stone that has no economic value but is needed for a mission.
Well I for one think it would be counter productive, you would have campers and it would cause stress and conflict in the community. I for one like our friendly community and would hate to see something like spawned oil or ores cause conflicts between who and who can't camp to collect the items. If there is such a thing ever implemented that spawns regularly it should either be PVP like the oil rig on Caly where it is a free for all and you actually fight for your rights to own camping privileges or it be sponsored by some real life entity like the Beer Garden on RT, well actually I am not sure if that is sponsored so to say but it sure looks like it to me. I also think if it is sponsored it should NOT spawn something useful but some generic gimick items to show who sponsored said gimick, that can be tt'ed only or displayed. I don't know are the motorhead kegs actually used for anything besides to set on the ground and dance on?
Hello, I think its not easy to have such thing. As time pass there be a split of experienced grabbers and new players. And i can't Imagine that the Drops get fairly split so can make someone dissapointed quickly. Im rather looking forward to April when im 6 month Old and be able to get disciples to teach and encourage others for properly takeing part on activities to help the Economy grow. People who get Fed all the Time learn to be unsuffisciant for themselfes. Responsibility shall they Take. Greets, Yoda-Silvie
I don't vote for free spawwning oil or any PVP around the Drilling Towers in Celeste Quarry. I would rather surgest a new mission to give new player knowledge about vehicle maintaince. Most of us have done the "Hover-Pod" mission and recieved a hover pod plus a load of free items and at the same time great information. I often help people repairing their pod as they dont'know what to do. The new mission could be like this: Mission broker teach player to use the vehicle tool RK-5. A training version of the RK-5 (tt=0.30 PED) and 96 wires. I see no need for further free items. If players have done the missions and got the free items, then they should know if this game is worth their time. If so they should either deposit or gather fruits, dung and stones. No free oil IMO.
I thought about this some time ago. By the way, the Quarry is not the only place where there is mining machinery running - the 8 Coins mining area might qualify here, too. Any planet partner is going to be reluctant to give away anything with real value for free, and MA even more so. One thing that might work is for the drilling rigs to spawn stones (brukite etc.) or maybe a new stone - something like granite perhaps, with its own texture and BP for it. Or even crystals. All these items have next-to-no TT value, but would be valuable on the player market.