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Weaponry for Sleipnir

Discussion in 'Vehicles' started by raffieltiger, Jun 23, 2011.

  1. raffieltiger

    raffieltiger Member

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    Would like to know what weapons you can attach to the sleipnir, and how I would find them in the auction.
     
  2. nahtanos

    nahtanos Member

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    VTOL MMB AS-35 (L) is one ..

    Fire of Hel (L) is another...^_-
     
  3. Chrome

    Chrome Active Member Pro Users

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    Yes.

    I have two extras of both weapon types in my storage here on Arkadia...

    I might be convinced to sell one of each. ;)
     
  4. raffieltiger

    raffieltiger Member

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    Those are good examples, but what kind of ammo do they use/dmg do they do?.

    Don't have the ped for weaponry just yet, just curious.
     
  5. Chrome

    Chrome Active Member Pro Users

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  6. raffieltiger

    raffieltiger Member

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    Cool, rockets or minigun :).

    Planning to get good karma destroying evil ships/vtols.

    Not sure yet since I haven't been to deep space.
     
  7. Chrome

    Chrome Active Member Pro Users

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    Not or... AND. Both can be mounted on the VTOL.

    The pilot can control rocket launcher (explosives as ammo), while the passenger/gunner controls the mini-gun blp cannon (heavy blp ammo).

    [​IMG]

    Best of luck if you choose to enter space to blast bad guys... ;)
     
  8. raffieltiger

    raffieltiger Member

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    Sorry I meant to type and instead of or.

    Think it was because I was only considering one or the other, not both.
     
  9. Chrome

    Chrome Active Member Pro Users

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    If you plan to fly solo, the rocket launcher is the only option...

    (Unless... I wonder in space if you can switch seats and man the gunner seat while the VTOL stays stationary? On planet side, the engines stop and the VTOL falls due to gravity...)

    Also, it has almost double the range of the blp cannon (302m vs 170m), but it does take some time for the rockets to reach the intended target.
     
  10. raffieltiger

    raffieltiger Member

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    Rockets beat bullets any day, and yes I am aware of the wait for the rocket to hit, but that's why you get closer :p.

    Any armour for the sleipnir at all?.
     
  11. Chrome

    Chrome Active Member Pro Users

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    No "armor" for any vehicles other than their base stats.
    So, the MKIII VTOL you asked about on PCF indeed has much thicker armor protection than an MKI.


    As far as I am aware, the only vehicles that will be able to be "upgraded" for structural points are motherships.
     
  12. Danton

    Danton Active Member Pro Users

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    Would be a good decision of mothership owners to upgrade if they want to fly around with it. Otherwise a normal Sleipnir with guns can bring it down in 1 minute. The PK guys out there will have much fun with exploding motherships.
     
  13. Chrome

    Chrome Active Member Pro Users

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    Yes, absolutely...

    These motherships remind me of an old joke my dad told me about the definition of sailboats:

    "Sailboat (n.): A hole in the water into which one pours money."

    I have a feeling motherships will be black holes in space, sucking ped into oblivion.
     
  14. John BD

    John BD Member

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    the sleipner flyers will prolly end up being cannonfodder with that hp amount :D
     
  15. Chrome

    Chrome Active Member Pro Users

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    If you can get close enough to hit them, through a hail of long-range rockets blasting at you. :)
     
  16. Hyssch

    Hyssch Active Member

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    Any info of those Kismet Light Lasers and VTOL?

    Kismets wont mention any attachment slot in their description when I checked those on auc.

    They do fit on Quad-Wings wingtip lights, but not sure if they do fit with Your VTOL...


    -- Hyssch --
     
  17. fresco

    fresco Member

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    there is no info on reload speed, did i miss something?
     
  18. Milesio

    Milesio Platinum Member Platinum Member

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    I read some posts here or in PCF saying Fire of Hel have a bug sometimes, say the passenger cannot move the gun. I see when i accept someone for transport a new city or teleport when i see guest list, i see second seat is passenger seat, but can be activated as "gunner seat". Perhaps if gunner button is not choice, then passenger cannot control the gun?
     
  19. red

    red Member

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    yes, the 'passenger' gun gets caught on the landing gear. it's kind of a problem.
     
  20. Atlan Leticron

    Atlan Leticron Active Member

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    Indeed, I had Red as passenger and assigned him as gunner, just in case.
    Underway he informed me that he could not aim the gun.
    We did try several way's but no luck.

    Regards,
    Ion