Entropia Universe 18.14.2 Release Notes

Discussion in 'Entropia Release Notes' started by ArkadiaBot, May 9, 2025 at 11:02.

  1. ArkadiaBot

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    Entropia Universe 18.14.2 Release Notes


    Fixes

    • Balanced the the Codex rewards for ARIS mobs correctly according to the formula used for the rest of the Universe
    • Fixed the Codex entry for Fieroids which did not get any progress
    • Changed several areas where mobs would spawn inside and/or under things, or fall down and get stuck in holes
    • Removed Shared flag from another spawn that was never intended to be shared
    • Changed damage types of the Turrets to be in line with other robots on ARIS
    • Set the correct ammo type for Aurora Plasma Pistols
    • Added text clarifying that you will get all the excess value from merging the two Hyperion armor pieces back as Nanocubes
    • Increased the variety in loot for Weak, Faint, and Defective creatures
    • Reworked the Maintenance Tunnels a bit


    Known Issues

    • Sound is not working correctly on ARIS
    • Destructibles are sometimes missing in instances
    • The progress bars for some of the daily missions are not behaving correctly
    • The threshold for what counts as a global/hof is incorrect on the Weak, Faint, and Defective creatures

    MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.

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