At the moment the Attribute Token Trader only accepts 100 tokens and gives a +1 in the chosen attribute. If I understand the current NPC trading system correctly, there is no way to do a truly variable amount of tokens (i.e. you give any amount you have and get a corresponding increase), but it should be perfectly possible to add a trade option for 25 tokens that would give +0.25. In fact, you could just remove all the current trade options for 100 tokens and replace them with trade options for 25 tokens (it would be easy to convert any multiples of 25). This way players could readily convert their mission rewards if they so choose, since a lot of the missions don't give 100 tokens, but all of them give multiples of 25 tokens. As it is, you can't convert them even if you want to, becasue you need to have at least 100.
Would love something like this especially as I have various tokens scattered over two planets as I don't have enough in total to hand in.
Bump it up. Just added some more tokens to my pile. I'll probably manage to get a pile of 100 to convert them in a few years... hopefully...
Only minutes after liking the op I saw someone with a lot more experience than I have post this: http://www.planetcalypsoforum.com/f...-spawn-etc-)&p=3369353&viewfull=1#post3369353 So unlike with skill points by PED value, it is better claiming attribute tokens later rather than earlier? Because of the nerf I assume?
Attributes were given as +1 not as a PED value, and since getting a gain of 1 in an attribute is way easier when it is low, people were complaining that they were forced to get that point at a time that might not be as beneficial. For example if you have 20 Agility, a +1 increase is basically worthless because you can get that quickly naturally. But if you have 100 Agility a +1 is a looooooooot of hunting. So MA gave players a choice with the tokens and that's good. My problem (and not only mine it seems) is that I can't convert my tokens even though I want to, because I don't have enough of one kind. I'd gladly take a +0.5 in Agility now if I could, for example.
Shoot, why not even go all the way, 1 Token for 0.01. Put in how every many you like. Basically it's the exact same thing as Buying Ammo at the TT, just with 'Token' instead of PED and 'Attribute' instead of BLP. Which means, you already have everything in place for the system, just change the Headers.
Yes, that would be ideal, but the current NPC trading window only allows you to put in specific amounts of items. So your suggestion would require a total overhaul of NPC trading. If only the number was changed to 1 token, someone who has 100 of them would have to talk to the NPC 100 times and drag the tokens into the window 1 at a time, which is not really practical.
Oh, I see. That would be horrible! LOL! Seems like a bad interface design then, that they should look at changing in the first place. I mean, what of the guy with 10,000 of these Coins, standing there clicking all those times to Trade them because he wanted to 'save them for later'. That's 100 Clicks also. Ugh.
This is something entirely in the hands of Mindark, not something we can change. We'll pass on your feedback though.