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Competition Gold Rush 2014 - Hunting Division

Discussion in 'Company Events' started by Dylan | Arkadia, Dec 23, 2014.

  1. Ridan

    Ridan Active Member

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    Depends on droprate vs level imo. If lv 10 have bigger chance they Will win
     
  2. Alissanos

    Alissanos Member

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    It seems unlikely that the odds are the same in every instance level, why would anyone pay more to enter a higher instance if they could get the same results, in terms of points, in the lowest level?
    I am also pretty disappointed that the hunting event is restricted to just those instances.
     
  3. Ridan

    Ridan Active Member

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    Agreed but still it Would be fun if it for once Would be spent time working hard instead of paying High. ATeam have Done it before so who knows
     
  4. Grizgal

    Grizgal Active Member

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    Not everyone! Once again its top loot wins. So the person who has already won (by getting the best loot) wins again. And only seriously high level players are going to get these prizes. A lottery with a global per ticket would be better and encourage participation at all levels.
     
    • Agree Agree x 1
  5. Murkalael

    Murkalael Active Member

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    When does it starts, I'm looking on ifn terminal and no mission yet
     
  6. Nikto

    Nikto Active Member

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    It's hard to miss. ;)
     
  7. Ridan

    Ridan Active Member

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    That al depends. If U stand the same chance of looting the 5k in lv 1 as in lv 10. It will be more down the line of who plays the most. The lv 1 is like 15 ped per run or so. Alot can deal with that.
     
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  8. Grizgal

    Grizgal Active Member

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    I dont agree. If its a lottery based on tickets per global or similar, I would significantly increase my game time, to try and generate more globals, to give me a chance of a prize (albeit a slim chance). If its highest loot, I stand no chance, so will play no differently. Therefore, for me the event is already a failure. It should aim to be more inclusive and I think revenues would significantly increase, benefiting all in game careers, as well as MA and PP.
     
  9. Ridan

    Ridan Active Member

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    The thing is it is not the higest loot its most points. And what amount of point u get per run is a lottery.


    This is al speculation of course untill ive tried it myself. But im guessing that every run U do when looting in the loot U will have a coin. That coin will be worth somewere between 1 to 5000 points.

    My hope is that they make it the same chance on the coin no matter which level U run. Thats basicly al that matters for us average Joes. If they do that we can al compete and highest loot wont mean shit. As U can still hit a 10k chest with a 1 point coin.

    Mining is a diff story thats aimed for ubers. This im hoping is not.
     
    Last edited: Dec 24, 2014
  10. Lazz

    Lazz Active Member

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    Intresting will give this a try for sure :)
     
  11. Jod

    Jod Well-Known Member

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    As much as I'd love it this way I cant see it happening.

    As Alissanos said...why pay for Vault 10 when you have as much chance in Vault 1?

    From a player side....
    Yes you could do waaaay more keys for your money but guess what,the guy with the higher bank roll is still gonna do proportionally more keys than you and at the end of the day he will have way more 'loot events' and therefore way more chance to get that phat coin your looking for.So your chances may not have increased much if at all.


    From the PP side....
    The top ten players are probably cycling as much as the next 50 and I dont want them doing that in a baby vault where they pay zero defensive decay due to their skill level.I want them fighting the biggest thing they can find and generating as much decay as possible so I need to encourage them to hunt big.


    Ideally there would be some clever handicapping we could do to truly put everyone on the same playing field whilst hunting to the max of their level but as a player I have no idea what is and isn't possible on that front.
     
    Last edited: Dec 25, 2014
  12. Jod

    Jod Well-Known Member

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    just further on that....

    The thing I do love about Ark's version over Caly is that I get to choose which level I hunt at where as on Caly MA decides.
    (My levels are somewhere around 57/58 and its hard to get the same DPS as someone at 69.)

    Don't know how this would go down amongst players but perhaps instead of letting everyone do their thing at their skill level/budget then throwing them all in the same group for scoring why not just have a first place prize in each Vault?

    That way everyone can chose what skill level/budget they want to hunt at and still have a reasonable chance at a prize.
    Their is no advantage to any one player,every player in that instance has an equal chance.

    Sure,nothing is stopping an uber from spending his budget on Vault 1 but they will probably be more inclined to go for the better prizes in the higher Vaults.They could also have a go at every Vault if they want but if they are gonna go for top prizes why not put all your effort in to that.


    This would create a lot more options and strategies on how a player goes about the event.
     
    • Agree Agree x 1
  13. Ridan

    Ridan Active Member

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    U do have to take into account that thoose lv 10 vaults are holding some of the best armor / weps MF stuff on al of ark. Why would they not go for that? Its al bout time an uber can finish of a lv 6 at the same time I finish of a level 1 with the diff that they can get alot better loot doing it.
     
  14. Jod

    Jod Well-Known Member

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    They may be able to get a lot better loot but they can also lose a lot more too,with the chance of maybe looting an uber item.

    In terms of winning this event though.......
    If that same player goes through Vault 1 they are gonna one shot every mob in it and finish that Vault in half the time it takes you therefore giving them self twice as many chances at looting the 5k coin if its in there.
    This would not put you in a better position.

    If a hunter wants to keep their budget/costs down it makes sense to ignore the allure of an uber item drop (they are very rare after all),blast through 1's and pay no decay.
    Why cycle 100kped for 100 attempts at the coin when I can pay 95k for 200 attempts? (those figures are just for arguments sake and not actual)

    As I said,thats in terms of winning this event-and don't underestimate the value of the fame of winning,there are those that want to win just to be the first name on the list and the prize is a bonus.


    EDIT:
    Another thing that just occurred is that these keys are crafted so that means MU and if Vault 10 goes up 10% due to demand thats gonna cost me an extra 20ped but if a 1 goes up by 10% thats gonna cost me 2ped.
    When you give money to MA there is a certain expectation that over time you will end up with 90%ish back but if it goes to another player as MU its gone for good.
     
    Last edited: Dec 25, 2014
  15. fluske

    fluske Member

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    im level 123 but why would i take an risk doing level 10 vaults when i can do a lot of level 1 vaults and have an better chance to winning the event,
    i will always try to maximize my results but minimizing my risks
     
  16. Grizgal

    Grizgal Active Member

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    This. They need to find a meaningful way to encourage non Ubers to take apart and actually play (and pay more). If the game remains about keeping 10 high paying Ubers happy, recruitment and retention will remain as difficult as previously and the game will die.
     
    • Agree Agree x 2
  17. Ridan

    Ridan Active Member

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    Both of u bring valid points. I still however hope MA Will make this with same chance for al levels. Ubers already have 99% of al events pay to win. A few Thats play to win Would make the game better long term
     
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  18. Jod

    Jod Well-Known Member

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    Agreed....


    and agreed.
     
  19. Jod

    Jod Well-Known Member

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    We can't forget that the Arkoins have value and with the Auction event there is still reason to do the higher vaults for more koins.
    I think this is the way it should be.

    So we still need to have the low scoring coins in the low instances and increase proportional to difficulty but instead of rewarding the top ten overall just award one prize for each vault and give the bulk of the arkoins to those doing the bulk of the decaying.

    I like the minimum time limit and average score/hour for the winner as Caly does though I've always felt 40hrs is a bit much-though it is over a month so I guess its not that excessive.
     
    Last edited: Dec 26, 2014
  20. Alissanos

    Alissanos Member

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    Exactly was fluske said, why would anyone of that level take the risk and expense of level 10 when 1 could yield the same results? I know I wouldnt. However ive only been playing for 4 months and my highest hit level is only 39 so I have no expectations of winning anything.

    If the coins were lootable on regular mobs throughout ark it would be a much more open playing field and a hell of a lot more interesting for players of all levels.
     
    • Agree Agree x 2