Instance aiming bug

Discussion in 'Bug Reports' started by Archman, Mar 21, 2013.

  1. Archman

    Archman Member

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    After the update today some mobs can't be targeted in the instance 4. I have to move closer than I had to before update to shoot these mobs. It seems like the target box on some mobs faces away from me on a few mobs, and I have to move closer or to the side to shoot them. It seemed random and I could not see a pattern to it. I am well within the range of my gun, and I was not lagging.
     
  2. Chris | Arkadia

    Chris | Arkadia Arkadia Tech PAF Administrator Planet Arkadia Official

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    Thanks for the report Archman.

    I will investigate this and have it fixed for the next partner update.

    Regards,
    Chris
     
  3. Fallen

    Fallen Member

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    i thought it was intentional at first, but in some rooms you have to walk right up to the mobs meaning you will always have a lot of agro on you. and while we are at it, the pathfinding in rooms with obstacles on the floor is terrible and the way mobs spawn/agro feels disjointed.
     
  4. Cobra

    Cobra Active Member

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    it in the most key ther is a aim bug worst on ubos you ned to run them down to get a tag on them
     
  5. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    Sometimes need to be in the same room as the mobs in order to target them.
     
  6. Cobra

    Cobra Active Member

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    yes its the rum ther is mest up so you cant tag mobs ther sum you ned to run down ther sum felts in rums to ther work as walls for the mobs tag box now so you ned to walk ower to that felt befor ther get argo or get tag box
     
  7. Xen

    Xen Member

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    That was there before. This is a different problem where you are in the same room and there is nothing you can see that could be blocking your shot. I had to move all over to target many of the mobs.
     
  8. Archman

    Archman Member

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    I did another instance 4 key and found two spots where I could not aim at mobs that were visible to me. There were more but I could not visually see the problem.

    Pic one shows a transparent wall perpendicular in front of me which prevented me from aiming at mobs behind it.
    View attachment 7030

    Pic two shows a line in the floor that I can't target the mobs behind it.
    View attachment 7031

    I also have a problem with the final few mobs. I can not target them without running up to them. I ran a circle around them and it seems to be about 120 degrees of the 360 won't allow me to target them.
     
  9. KikkiJikki

    KikkiJikki Well-Known Member Pro Users

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    It appears that just as for celeste harbour, some mostly invisible walls have been added and that screws with targetting. I just finished key 1 and found a few places where (from some angles) I could see a mostly transparent wall between me and the mobs. Once I ran thru the wall I was able to target the mob.