The Arkadian Passport, become an Arkadian Citizen!

Discussion in 'Miscellaneous Discussion' started by Few Scars, Nov 7, 2012.

  1. Few Scars

    Few Scars Administrator Staff Member PAF Administrator Arkadia Adviser

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    I was thinking during a boring moment today about how the game as a whole could improve. I know in games like EVE they have corporations and factions which players affiliate themselves to and I wondered how this could be applied to EU.

    So I came up with the Arkadian Passport/Citizenship. This could be done on all planets.
    To become an Arkadian Citizen you register at the Citizenship NPC. It gives you a mission which requires you to do some dedicated work to show your commitment to the planet.
    Requirements could be based on the usual professions which feed the Arkadian economy;
    1. Hunting: Complete all 5 levels of a particular Arkadian mob mission. You will be rewarded with Token A
    2. Mining: Either Treasure/Enmatter or Ores. You must collect 5000 units of a particular mined item. Reward Token B
    3. Crafting: you must craft any Arkadian BP with 2000 clicks. Reward Token C.

    On collecting these 3 Tokens you report back to the NPC and you get a Diploma of Citizenship and a Arkadian Passport card which kinda looks like your Ped card.

    Once a citizen you will have the option of tagging yourself as an Arkadian, kinda like you do when you what to show what level profession you are;
    E.G.
    Bjorn Longstaff
    Supremacy Reign HQ
    Arkadian Citizen
    Master BLP (Hit)

    So what are the benefits of Arkadian Citizenship?
    1. When you hunt/mine/craft on Arkadia you automatically get Arkadian Tokens in your loots. These can be traded for special Arkadian Citizen only items at NPCs. E.g: Herman LAW 303 Citizen Edition (UL)
    The more you actively participate in the Arkadian economy the more Tokens and rewards you get.

    2. Access to special Arkadian Citizen UL clothing which can not be traded. It will give Arkadians a unique look in the Entropia universe which only Arkadian citizens have access to.

    3. Free use of the Arkadian Space Station Teleport both ways. This would be via a special Teleport which can only be used by Arkadians with a Arkadian Passport.

    4. Access to Arkadian style UL spacecraft. Arkadia is well overdue for some spacecraft. Similar to QUADs these can only be used by Arkadian Citizen passport holders and can used to planetary defence from other hostile worlds.
    E.g. The Roctropian pirates target the Arkadian space station to harass innocent Arkadian citizens and interplanetary traders. Suddenly 5 Arkadian fighers emerge from the space station, in full Arkadian markings and clear up the pirates!

    5. Involvement in Arkadian Citizen only events.

    The overall scheme would give players some reasons to remain loyal to Arkadia rather than jumping around. It would promote more community amongst Arkadian citizens as a common group. It also sets the stage for some interesting interplanetary interplay.

    It's kinda like your nationality. You are proud to be Aussie, German, American, Italian etc etc and support your country and you are a proud citizen of where you were born. Now you get the chance to do so in game!

    Thoughts and ideas to further develop this concept for the Dev team to look at.

    Cheers
    Bjorn
     
    • Like Like x 1
  2. Calin

    Calin Member

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    I like the idea (a lot), but I'm not so sure about #4 & #5.
     
  3. Darkwizard

    Darkwizard Member

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  4. harmony

    harmony Active Member Pro Users

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    Nice thinking, but unfortunately very unrealistic with the benefits.
     
  5. Mordrell

    Mordrell Active Member Pro Users

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    I like this as long as the tokens are rare and non tradeable. I already feel like arkadia is home to me and thinking seriously about putting down more permanent roots via an appartment... hmm maybe thats why I looted all those vases while treasure hunting.

    When Lootius talks you must listen :D
     
  6. Samuel Sam Robet

    Samuel Sam Robet Active Member Pro Users

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    I wish I could settle on arkadia as well!

    Please release like a mission to gather special mission items.. which you can turn in for a shop :D

    IE: 1,000 Oak Timber
    500 Electronic wires (from instances!)
    20 Dry-Wall (crafted ofc)
    50 light bulbs (which you get walking for sands and refining it with a glass blower sold by the tt machine)

    I am also not a fan about UL spacecraft, cause UL items affect the economy, and should not be for everyone. Or else might as well sell shadow from the tt machine imo.

    A lot of good ideas tho for sure.
     
  7. Mordrell

    Mordrell Active Member Pro Users

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    Agreed ul items should be rare drops and not common.

    I think what bjorn refers to regarding the ul spaceships is not something you get and keep in your inventory. But rather a fighter you can use for short range fighting around Arkadia... these ships should not be able to leave a certain area around Arkadia, will return to the SS on destruction or death/logging of pilot. Not an item more of a mobile turret like the ones at the fort battles... enter and shoot as long as you have ammo. Specific safegaurds should be put into place like citizenship being revoked if these ships are used for piracy by a citizen.

    Having only citizens being able to take part in events however is not good I think, tourists coming to Arkadia to try and win a competition or loot weapons (as we saw with the RAW & SIR) stimulate the economy and provide an influx of peds which is good for everyone living on Arkadia.

    An annual event like the ones on caly (migration/robot wars/merry mayhem) could be a good idea, maybe with a section of it only available to citizens. We already saw our first with the gold rush and hopefuly we will see more soon.
     
  8. Samuel Sam Robet

    Samuel Sam Robet Active Member Pro Users

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    AHh ok i understand about the spacecraft then!

    Damn thats a good idea :D
     
  9. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    I think Bjorn was talking about regular UL vehicles like the UL quads... not gun platforms tethered to the station. Though that might be a cool idea too :)
     
  10. dakingaros

    dakingaros Member

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    Excellent Idea, a loyalty program, just like a supermarket, with a small form of benefit to the frequent user of the services of that store.

    It should not be easy to claim the rewards from this program, but require a long, dedicated player status on the planet to reap the benefits.

    Planet Arkadia staff would do well to look at such a program.

    Regards,

    Dakin
     
  11. David | Arkadia

    David | Arkadia Administrator Staff Member PAF Administrator Planet Arkadia Official

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    Some interesting ideas here guys. We've actually been looking at ideas for long term play on the planet, but not anything that would exclude other players so much. All new ideas shared here add to the discussion and help us build a better planet.

    Citizenship is an interesting idea that I will look into further. Would be nice if it came with some voting or something I think. I couldn't work out from the posts if you think a player could be a citizen of more than one planet at a time - how would you propose that might work?
     
  12. KikkiJikki

    KikkiJikki Well-Known Member Pro Users

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    I think I have demonstrated my committment to Arkadia but I want to be a citizen of the whole of EU. The thing I find most frustrating about this game is that MA has intentionally introduced barriers to impede our enjoyment of everything the universe has to offer, regardless of the planet it is on. So I while I would be fine with having to jump through some hoops to get some planet based benefits, I would be very disappointed if that then prevented me from following a similar course on other planets. I own CLDs and I intend to exercise the right to vote and landgrab on Caly if/when those features are implemented. Once I have more time to spend on Cyrene I will be very interested to follow and participate in the factional storyline.

    If there is going to be citizenship then please don't preclude dual/multi-citizenship status.
     
  13. Few Scars

    Few Scars Administrator Staff Member PAF Administrator Arkadia Adviser

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    I think if you meet the citizenship requirements of a planet there should be some benefit of being a citizen of that planet. I agree players should have free access to major events like Merry Mayhem, Migrations, Robot invasions etc on Caly.
    I haven't had enough interest in EVE to understand how the corporations and factions work. We have seen small attempts with the pirates getting together earlier this year and taking down motherships etc, but no real planet vs planet interaction yet.
    I think the key to the citizenship is a benefit. Those benefits need to be particular to each planet
     
  14. Mordrell

    Mordrell Active Member Pro Users

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    I agree about not excluding other planets players, I do like the idea tho of declaring your allegiance for a specific planet and then have a long and involved mission chain (req long playing time) in order to be classified as a citizen.

    Even if the only benefit I would get out of this is to be allowed to vote, although their are probably other things this could be good for that are less exclusive then ul weapons and clothing. Having a greater say in locations of mob spawns, or look of creatures etc... since we are the ones who hunt & mine here most of the time.

    I don't like the cld system, and would be very dissapointed if this kind of system is the one implemented. I would rather have something similar to the mentoring system... and should be fairly involved so that people cant switch citizenship quickly.

    One more thing... Mordrell for president:D
     
  15. AlexSolo

    AlexSolo Member

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    hm basically interesting thoughts.

    i know arkadia has been spare yet when it comes to that achievements you can get on a planet. i got "basically trained" and there are the IFN achievements as well.

    I find it good that there arent all these achievements which fly into your screen but have no influence on something.

    maybe a gain on special achievements unlocked by doing special tasks can be used to measure activity on a planet to determine the participants grade of citizen.

    If you achieve certain achievements you are getting graded to another citizen level.

    e.g.
    -phase 1 - recieve a citizen pass with voting rights
    -phase 2 - recieve a arkadian headwear or other clothing
    -phase 3 - recieve a item XYZ
    -phase 4 - recieve a item XYZ
    - phase 5 - recieve a diploma
    .
    .
    .
    -phase X - recieve an entry in an arkadian golden book of citizens which can be watched at a townhall in celeste harbour.

    There are super many possibilities to gain to the next phase by achievements.

    Story missions of the town council of celeste harbour, ifn missions, crafting , mining, hunting, treasure hunting, instances, wavespawns, future temporary events or yearly appearing events (defender of arkadia achievement for that which cannot be aquired any time but only at the events when they happen), number of won fights at the pvp ring, future systems can get involved etc. etc.

    each achievement could contribute a certain % of getting to another phase of citizen.

    all these things are doable in solo or teamplay

    the items recieved while reaching a phase can have alot purpose in future use one day then like:

    a clothing to put on

    or a diploma for hanging in a appartment (could get you access to a special town council instance as well)

    endless possibilities which can be thought of in the future then when the items are ingame theres no rush then.

    alot things can turn up the memories one day. soc meeting in a appartment.

    "ah the diploma do you remember how we clashed with these oratan to get it?"

    "yeah what a fight and looted that XY in the instance after, lets go there again"

    if the grade of citizen can then be activated to show to the public like the professions are that are things you can get after as when you get through so many things there might be alot people who like to show it then ofc.

    all rather things which can be found in other games ofc but i was wondering why entropia has not such things yet as it can costs for sure to do certain activity but it gets nowhere really recorded on the avatar.

    Something like that.

    Greets,
     
  16. ron.jester

    ron.jester Member

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    David : "I couldn't work out from the posts if you think a player could be a citizen of more than one planet at a time - how would you propose that might work?"

    Dual citizenship happens here on earth, I don't see it being an issue in this interplanetary system. If an avatar qualifies as a citizen to more then one of the Entropian planets through the specified prerequisites, then they should be able to show off whichever citizenship title they choose at any time... like the current system for professions. I didn't read too much into the idea as I've had my fair share of rum tonight, but on the surface the idea of citizenship per planet would be a good thing to be developed for the entirety of the universe, not specifically for one planet.

    Good luck getting MindArk to flex their coding muscles though. =\
     
  17. ron.jester

    ron.jester Member

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    PS ... you wanted a benefit for being a citizen? How about not having to pay 2 ped every single time you wanted to land on your home planet? That would make a ton of sense considering this is being proposed as a passport system.

    Not to mention it would help us shop owners out (you know... the true investors of this game that are often overlooked by MA) as we wouldn't have to pay 2 out of 4 of the ped it costs us to hop planets simply to restock our rarely frequented shops.
     
  18. Neil

    Neil Adviser Pro Users Arkadia Adviser

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    LOVE this idea. Would also be great if the station to planet TP fee were decreased too, I think 7 ped is way too much... we need to get those privateers out of the graveyard and that would be the way. I assume MA gets 100% of those fees.

    The faithful Ark players get so discouraged when they see posts from tourists from Calypso saying "Look! I shot 100 mobs on Ark and looted this awesome rare item...." It would be really nice if those who spend their time on Ark had some tangible benefits here.
     
  19. Mordrell

    Mordrell Active Member Pro Users

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    I think the 7ped tp to planet and the 2ped entry fee are all determined by MA and also go to MA... so don't think they will remove that. I think many of the privateers are used actively, it is the way I export the majority of my goods.
     
  20. Tancred

    Tancred Member

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    Some ideas related to an Arkadian Citizenship

    I really like the idea about an Arkadian Passport or Citizenship. The OP got me thinking and prompted a rather long answer. Yes, some of my points below have already been said but I want to have a complete picture and also give support to the ideas I really liked.

    Obtaining an Arkadia Passport:
    (How to show Longevity, Dedication, Duty, Knowledge, Honesty and Sustainability)

    1) Longevity - From taking the mission to obtain the passport, one year must pass.

    2) Dedication - During the year, at least one consecutive month must be spent on Arkadia, if traveling in space, this part will be reset.

    Note: If avatar is born on Arkadia, the time could be halved.


    3) Military Service - Have fought against the Oratans, for example successfully during at least one wave spawn or just by killing a certain number of oratan.

    4) Arkadia Knowledge - Have a multiple choice test with questions (*) that can be answered only by reading the official story / background and/or having knowledge of the geography. Try to have as many questions as possible and randomize 10 to give to each avatar.
    4b) Arkadia Knowledge 2 - As a pre-requisite, make sure all/set of the non-grinding, story driven missions are accomplished.

    5) No criminal record – No smuggling. No selling of arkadian treasure off planet during qualification period (only auction would be checked). Doing this would reset the mission to zero.

    6) No beggar - I.e. self-sufficient / independent. One of the following must be fulfilled
    - Own an estate
    - Have deposited during qualification period
    - Own items worth >100 ped TT
    - Have an occupation, i.e. at least one profession level above ~20
    (or at least higher than what a newly graduated disciple would have)

    Benefits of having a passport:
    (Customs, Show Allegiation, Voting, Access to areas or factions, Society, Events)

    1) Travel Tax Reduction to/from Arkadia. Yeah, this would really fit in

    2) Possibility to show citizenship in the same way as professional standing. Nice touch by OP

    3) Access right to new Arkadia areas, maybe the Arkadia Underground when that gets available? Or when a new continent is explored?

    4) Voting Rights on Arkadian Issues, where/when to build the next road/house/shop/tp/revival etc

    5) Possibility to enroll in Arkadia institutions, like the IFN, ACA or AS

    6) If society leader, possibility to tag your soc as an arkadia soc to make it easier for new applicants to find an arkadia based society

    7) Time based privileges, for example, having events there only citizens can join the first day, and after that day, all can join

    Other considerations:

    1) Being an Arkadia citizen should not stop you from being a citizen of other planets
    2) Revoking of citizenship? if not logging in for one year? if smuggling? Not at all?
    3) The actual passport should of course not be tradeable
    4) To get the actual passport one must visit Commodore Harvir, and it is on this visit that the conditional parts above would be checked, for example about sustainability

    (*) Example questions
    I) What is the name of the person being honored by a statue in Celeste Harbour?
    II) Where is the Dehera region of Sentosa located?
    III) What is the name of the Arctic region?
    IV) ACA is an acronym for?
    V) Who is the leader of the Archaeological Society?