Bug fixes An issue preventing new arrivals from being able to log in to the Planet Calypso startroom has been corrected. Several issues causing server instability have been corrected. Several issues related to redemption of skill rewards for completed missions have been corrected. Item information is now displayed for items placed in shopkeepers. The browse tab is now disabled while construction is in progress. Tools no longer unequip themselves automatically when they decay below minimum condition. Health points once again display decimal values. An issue causing the crafting interface current page to display a value higher than total page count has been corrected. In the crafting interface, it is no longer possible to select a higher number of attempts than remaining attempts. In the crafting interface, when remaining attempts reaches zero it will become highlighted in red and the construct button will become disabled. The content download requirement for the Genesis startroom has been corrected, lowered to ~400 MB of data. Known Issues Client freezes when the "pause download" button is pressed in the dynamic content download interface while in a startroom. The death animation of running creatures can be delayed by several seconds in certain situations. Several issues arise while using the auto-craft feature of the new construction interface. The item information panel does not display properly for weapons and items that have been placed in a shopkeeper. The items still work normally, but the information and enhancer panels are blank. This issue will be corrected in an upcoming patch. MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved. Originally posted here...
Ohh that sucks bigtime. When crafting limited blueprints i always (lol well the past week) set the max to 100, because that is just one click. setting it to 99 is 18 clicks. And when normally crafting i want to keep crafting till i run out of resources. If i for example do a run for 500 clicks, and get 40 clicks worth of near successes back, i want those 40 to be crafted as well. Please talk some sense into Mindark! On a side note, on several occasions i forgot to add residue when crafting guns/amps how about a warning message saying 'are you sure you don't want to add residue' when crafting limited items for forgetful people like myself?
Item information is now displayed for items placed in shopkeepers. and The item information panel does not display properly for weapons and items that have been placed in a shopkeeper. The items still work normally, but the information and enhancer panels are blank. This issue will be corrected in an upcoming patch. Make up your mind. Did you fix it or not?
Just on the first issue, I can confirm that if u try to set to more clicks than are possiblem it automatically sets to the max possible. eg if I have 23 clicks avail and try to set to 1k then it actually sets to 23. so you dont have do lots of mouse work.
Still gonna be anoying however. Spec as I like to do other stuff while klicking. I wanna klick untill my res is out